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Search found 46 matches
- Wed Oct 19, 2022 2:10 pm
- Forum: Game Archive
- Topic: The Division SDF Archive Format
- Replies: 137
- Views: 77368
Re: The Division SDF Archive Format
No idea.
- Mon Oct 17, 2022 10:31 pm
- Forum: Game Archive
- Topic: The Division SDF Archive Format
- Replies: 137
- Views: 77368
Re: The Division SDF Archive Format
For anyone wanting to extract files from Mario + Rabbids: Kingdom Battle https://cdn.discordapp.com/attachments/419711036837330956/590486256094281748/mrkb_sdf.bms Edited version of aluigi's quickbms script. Removes 3 lines from the script. if VER <= 0x16 get fileId long MEMORY_FILE endif These line...
- Wed Feb 09, 2022 6:16 am
- Forum: 3D/2D models
- Topic: Granny .GR2 Reader plugin for Noesis
- Replies: 509
- Views: 104400
Re: Granny .GR2 Reader plugin for Noesis
Anyone know how to get the GR2 files from ESO?
- Tue Dec 14, 2021 9:22 pm
- Forum: Game Archive
- Topic: NARAKA: BLADEPOINT
- Replies: 90
- Views: 28533
Re: NARAKA: BLADEPOINT
Did anyone ever figure this out? The files seem to be standard unity asset bundles but can't be loaded.
- Wed Nov 24, 2021 12:02 am
- Forum: Game Archive
- Topic: Halo Infinite Kaitai Structs
- Replies: 1
- Views: 986
Re: Halo Infinite Kaitai Structs
Do you have that extractor? I'm trying to rip the Wwise soundbanks from Infinite.
- Sat Oct 09, 2021 8:58 pm
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27072
Re: Ripping Samus Dread (.pkg file)
Okay i found it in s090_skybase.pkg as 00000012.MMDL
- Sat Oct 09, 2021 8:40 pm
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27072
Re: Ripping Samus Dread (.pkg file)
Does anyone know if the textures at textures\actors\characters\samus_facial\models\textures are used? i can't find the meshes for them in the samus pkg. The meshes do not have useful names, just number IDs. Yeah i noticed they don't. I went through all the ones in the samus pkg and none had meshes ...
- Sat Oct 09, 2021 8:25 pm
- Forum: 3D/2D models
- Topic: Ripping Samus Dread (.pkg file)
- Replies: 108
- Views: 27072
Re: Ripping Samus Dread (.pkg file)
Does anyone know if the textures at textures\actors\characters\samus_facial\models\textures are used?
i can't find the meshes for them in the samus pkg.
i can't find the meshes for them in the samus pkg.
- Sat Nov 28, 2020 8:14 pm
- Forum: 3D/2D models
- Topic: Call of Duty Ghosts 3D Models
- Replies: 5
- Views: 2338
Re: Call of Duty Ghosts 3D Models
https://github.com/Scobalula/Greyhoundravage wrote: ↑Sat Nov 28, 2020 3:26 pmsite is not available now. can someone tell me where to get it? thanks.Zombieali2000 wrote: ↑Sat Sep 02, 2017 10:05 pm Why not just use Wraith?
http://aviacreations.com/wraith/#
Use this fork instead. Tis more up to date!
- Mon Aug 24, 2020 2:16 pm
- Forum: 3D/2D models
- Topic: MS Flight Sim 2020 GLTF (GLB) 3d models importer (Request)
- Replies: 5
- Views: 1557
Re: MS Flight Sim 2020 GLTF (GLB) 3d models importer (Request)
@CosmicDreams yeah that has to do with the bone rotation being wrong but upon export there is a optimize phase called RichPGeo and that might be the reason the uvs break, again i'm not sure but @shakotay2, plz if you could make a max script or a proper Noesis plugin i'll paypal you $10 ;) UV's are ...
- Sun Aug 23, 2020 5:25 pm
- Forum: 3D/2D models
- Topic: MS Flight Sim 2020 GLTF (GLB) 3d models importer (Request)
- Replies: 5
- Views: 1557
Re: MS Flight Sim 2020 GLTF (GLB) 3d models importer (Request)
Plane models seem a bit more broken.
- Fri Jul 31, 2020 7:46 pm
- Forum: Game Archive
- Topic: [Unity] Ori And The Will Of The Wisps
- Replies: 2
- Views: 878
Re: [Unity] Ori And The Will Of The Wisps
Anyone got any ideas on this? Just want to grab models with rigging.
- Fri Jul 31, 2020 6:28 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 168616
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
https://cdn.discordapp.com/attachments/ ... 554/hw.zipJoschka wrote: ↑Thu Jul 30, 2020 9:48 pmSamples ?CosmicDreams wrote: ↑Thu Jul 30, 2020 5:53 pm Hyrule Warriors animations seem pretty jittery...i don't remember them being like that last time i used the script
Zelda + G1A anims from COMMON_FEMALE.bin.gz
- Fri Jul 31, 2020 6:25 pm
- Forum: 3D/2D models
- Topic: Frostbite model tools (Battlefield, Battlefront and others)
- Replies: 799
- Views: 222654
Re: Frostbite model tools (Battlefield, Battlefront and others)
Hi, I got Anthem from the Origin Basic pass as I played on console so figured I'd download it on Origin as I wanted to get the model to try 3D print my Javalin that I use (Sad I know!) It seems happy to read the Anthem files but then prompts me with a requring an Encryption Key, I assume this is th...
- Thu Jul 30, 2020 5:53 pm
- Forum: 3D/2D models
- Topic: Noesis g1m/g1t/g1a importer
- Replies: 560
- Views: 168616
Re: Noesis g1m/g1t importer with animations (FETH, Dissidia, DOA6, FEW, HW...)
Hyrule Warriors animations seem pretty jittery...i don't remember them being like that last time i used the script