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- Sun Aug 13, 2017 1:48 pm
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 365
- Views: 148482
Re: [PC] Dark Souls III model import maxscript
I seem to be having an issue trying to import file c5160 from DS3. I have managed to decompile it using Binder, however if I attempt to view it in 3DSMax using the script provided in the 3rd~ post, the mesh appears to all be screw up(at least the bottom half of it). Here is what I'm talking about: h...