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Search found 21 matches

by QISE
Tue Jan 05, 2010 7:12 pm
Forum: Compressed files and methods
Topic: DBC.FILES
Replies: 6
Views: 4159

Re: DBC.FILES

Files can have any Extension, the creators decide what to set it to. Just because some program says it can open X File Format does not mean that it will work for the file format your trying to open.[/quote] Well you do have a good point i just need to figure out what file type it really is then.[/qu...
by QISE
Fri Jan 01, 2010 2:22 am
Forum: Compressed files and methods
Topic: DBC.FILES
Replies: 6
Views: 4159

Re: DBC.FILES

What i don't understand is the files DBC works with Visual FoxPro but these DBC.Files don't maybe there not really dbc.files? Files can have any Extension, the creators decide what to set it to. Just because some program says it can open X File Format does not mean that it will work for the file fo...
by QISE
Wed Dec 30, 2009 5:20 pm
Forum: Compressed files and methods
Topic: DBC.FILES
Replies: 6
Views: 4159

Re: DBC.FILES

What i don't understand is the files DBC works with Visual FoxPro but these DBC.Files don't maybe there not really dbc.files?
by QISE
Sun Dec 27, 2009 3:37 pm
Forum: Compressed files and methods
Topic: DBC.FILES
Replies: 6
Views: 4159

DBC.FILES

OK the file is XDB.VIV now its not same as dbf,file like PC version. This for nba live 2003 ps2 version. here a list of files in the XDB.VIV. xdbcoch0-1.dbc xdbcoch0.dbc xdbdlyn0-1.dbc xdbdlyn0.dbc xdbinju0-1.dbc xdbinju0.dbc xdbloc0-1.dbc xdbloc0.dbc xdbplyr0-1.dbc xdbplyr0.dbc xdbplys0-1.dbc xdbpl...
by QISE
Sun Oct 04, 2009 10:41 pm
Forum: Game Archive
Topic: NBA Live 06 rx2.files
Replies: 1
Views: 1223

Re: NBA Live 06 rx2.files

Try doing so research on this file i can find anything.
by QISE
Tue Sep 22, 2009 9:18 pm
Forum: Graphic file formats
Topic: SmackDown5 replacing models
Replies: 15
Views: 10031

Re: SmackDown5 replacing models

Teeceezy wrote:
That a real good start but how do repack the pac.files?
I'd love to know but I'm afraid that queoLita seems to be the only person to ever do it for HCTP. I have no idea. :[
Damn. :[
by QISE
Mon Sep 21, 2009 11:35 pm
Forum: Graphic file formats
Topic: SmackDown5 replacing models
Replies: 15
Views: 10031

Re: SmackDown5 replacing models

queoLita... if i converted the indexed smackdown 4 image to direct color, then re-indexed it and created an alpha based on this re-indexed image would that work? EDIT: I think I've made a discovery. :idea: The alpha for images in SD4 is adapted to each image, while all the alpha's I've opened from ...
by QISE
Fri Sep 11, 2009 7:24 pm
Forum: Graphic file formats
Topic: SmackDown5 replacing models
Replies: 15
Views: 10031

Re: SmackDown5 replacing models

Hi any update on how your doing with this?
by QISE
Thu Sep 10, 2009 5:49 pm
Forum: Game Archive
Topic: NBA Live 06 rx2.files
Replies: 1
Views: 1223

NBA Live 06 rx2.files

Now These file can be change to a raw image.file but it is corrupted.


Header
RW4xb2

Witch is a.

Raw for Xbox 2 file. :?
by QISE
Wed Sep 02, 2009 9:12 pm
Forum: Compressed files and methods
Topic: Smackdown vs Raw 2007 pac files - Byte Pair Encoding
Replies: 17
Views: 10555

Re: Smackdown vs Raw 2007 pac files - Byte Pair Encoding

Byte Pair Encoding? Byte pair encoding (BPE) is a simple universal text compression scheme. Decompression is very fast and requires small work space. Moreover, it is easy to decompress an arbitrary part of the original text. However, it has not been so popular since the compression is rather slow an...
by QISE
Fri Aug 28, 2009 8:59 pm
Forum: Old posts
Topic: Smackdown 5 TXC.FILES
Replies: 0
Views: 2184

Smackdown 5 TXC.FILES

I Just cant figured it out.
by QISE
Fri Aug 28, 2009 7:53 pm
Forum: Graphic file formats
Topic: SmackDown5 replacing models
Replies: 15
Views: 10031

Re: SmackDown5 replacing models

Can you post the custom Header? OK, I'm assuming that you want the header to open the textures as TIM2s. Prerequisite knowledge: Hex editing, CLUT images SmackDown 4&5's images have a custom header which tells the game what kind of image it is. Most importantly there is a number which tells the...
by QISE
Thu Aug 27, 2009 6:32 pm
Forum: Old posts
Topic: Twisted Metal 4 IMG.FILE AND MR.FILE
Replies: 4
Views: 3219

Re: Twisted Metal 4 IMG.FILE AND MR.FILE

how more informative can i be its a mr.file and img.file? : :?
by QISE
Tue Aug 25, 2009 7:02 pm
Forum: Old posts
Topic: Twisted Metal 4 IMG.FILE AND MR.FILE
Replies: 4
Views: 3219

Twisted Metal 4 IMG.FILE AND MR.FILE

Well mr.file and img.file cant be up loaded for some reason. :cry:
by QISE
Mon Aug 24, 2009 6:48 pm
Forum: Graphic file formats
Topic: SmackDown5 replacing models
Replies: 15
Views: 10031

Re: SmackDown5 replacing models

Some progress Well, I decided to re-index the textures for some reason and that yielded some results. I re-indexed Billy Gunn's SD4 textures. That seemed to have made his textures readable in cutscene mode (there was the loss of the Alpha though). In-game he's still unreadable, only slightly better...