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Search found 8 matches

by MrWasdennnoch
Fri Aug 11, 2017 11:53 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127336

Re: watch dogs 2 .dat .fat archive?

Btw guys, we created a Discord server dedicated to WD modding. This has advantages such as live chat (as opposed to the traditional reload-to-see-reply forum), simple file sharing and, most importantly, it's one place for everything combined so you don't have to switch between different threads or e...
by MrWasdennnoch
Thu Aug 03, 2017 3:19 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127336

Re: watch dogs 2 .dat .fat archive?

Aaaand it's over. EAC detects all mods now. Awesome. Even such a simple fix like the escape button mod. GG ubi.
by MrWasdennnoch
Tue Jul 04, 2017 6:45 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127336

Re: watch dogs 2 .dat .fat archive?

Bad news. Update 1.16 renders the helicopter on demand mod useless. You can't enter a helicopter anymore. Not through hijacking one, not through ordering one via car on demand. This is a sad day. Let's hope the entitylibrary has a flag for it, assuming we get a tool to decompile it soon.
by MrWasdennnoch
Fri Jun 16, 2017 3:58 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127336

Re: watch dogs 2 .dat .fat archive?

mostafa0017 wrote:But they are too long to be UInt32 but maybe they are UInt64 ?? but still though "9DD19D4207000080" converts to "9223372068037185949" in UInt64
Ah yes, UInt64 then. 9223372068037185949 seems about right.
by MrWasdennnoch
Thu Jun 15, 2017 8:29 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127336

Re: watch dogs 2 .dat .fat archive?

Thank you so much for the definitions I use razor's data conversion utility to convert long BinHexs to strings and after using your definitions most of the hashs and the BinHexs got converted except for a few but when I tried to convert on of them using razor's tool I got gibberish for example this...
by MrWasdennnoch
Wed Jun 14, 2017 2:34 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127336

Re: watch dogs 2 .dat .fat archive?

Hey man sorry to bug you again but do you know how to get any of the values located in these xml files to be the same as (refer to) the corresponding .wem file ?? for example the file RADIO_FINAL_Bay_City_Pop.Major_Lazer.xml located in musiclibrary.lib it's corresponding .wem files are 133118895.we...
by MrWasdennnoch
Mon Jun 12, 2017 9:08 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127336

Re: watch dogs 2 .dat .fat archive?

Hey does anyone know where can I find the xml file responsible for sound files located in san_francisco_sound\soundbinary they are numbered like this "246233514" but each number is supposed to be paired with a real name in a file somewhere but I can't find that file I am trying to change ...
by MrWasdennnoch
Sun Jun 04, 2017 3:22 pm
Forum: Game Archive
Topic: watch dogs 2 .dat .fat archive?
Replies: 288
Views: 127336

Re: watch dogs 2 .dat .fat archive?

Since it looks like the tool to automatically parse the hex dump and create class definitions for the lib files hasn't been released yet (if it even exists) I decided to try my luck. So far I can generate definitions for a single file, merging multiple files to create a full definition for a library...