Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 13 matches
- Sat Aug 18, 2018 7:08 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
Already got 'em myself, Zombieali2000, but thanks anyway. Hopefully I'll have some time later this month to get those working properly, since they changed the formats up yet again (for what may apparently the last time, if that Unity rumor is true?). Likewise for the texture formats that meganmi po...
- Sun Apr 01, 2018 12:19 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
How to fix the mouth?
- Sat Sep 02, 2017 1:39 pm
- Forum: Graphic file formats
- Topic: Resizing Textures
- Replies: 0
- Views: 755
Resizing Textures
Uhh, did someone know how to resize a DDS texture using Bilinear/ Texture Filtering with Nvidia Texture Tools (Photoshop) or Textconv (Microsoft DirectX Texture Tools)?
- Fri Aug 25, 2017 7:24 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
Telltale_D3DTX_TFTBL_GoT_MCSM can not be used for minecraft story mode season 2 please help me -_- I already know about that, I'll have an updated script for that at the same time as the MaxScript update. Wait, wait... If you want to open the character files, you also need to Extract the game files...
- Tue Jun 06, 2017 3:19 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
And also try resizing the texture to about 16 times or so of its original size (using bilinear or pixel filtering, not smart-size) or disable texture filtering to make it look better. How? Use an image-editing program, of course. I'd suggest GIMP if you want something worthwhile that's free. Uhh......
- Mon Jun 05, 2017 11:51 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
Actually i just want to ask about this, but its ok, at least we know that Borderlands S2 are fake, and Solstice isn't a thing, but who knows? :D And also try resizing the texture to about 16 times or so of its original size (using bilinear or pixel filtering, not smart-size) or disable texture filte...
- Mon Jun 05, 2017 8:24 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
it's because you're trying to drag-and-drop the D3DTX files onto the model Welp, i didn't notice... :D . Thanks anyway And also try resizing the texture to about 16 times or so of its original size (using bilinear or pixel filtering, not smart-size) or disable texture filtering to make it look bett...
- Sun Jun 04, 2017 1:14 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
Jesse face and mouth mesh are very messed up. Trying to fix this like 20 Times and always fail. I'm using 3DS Max 2017
http://i.imgur.com/yUw0d7J.png
My next step: installing 3DS Max 2009, and now i can't put the .dds textures into the models
http://i.imgur.com/MxcwhUT.png
Any help?
http://i.imgur.com/yUw0d7J.png
My next step: installing 3DS Max 2009, and now i can't put the .dds textures into the models
http://i.imgur.com/MxcwhUT.png
Any help?
- Sat May 20, 2017 5:14 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
Thanks, now i just need to put the .dds file to 3ds max but unfortunately i don't know how :P Well, what I've been doing is dragging them from the folder they're stored in, directly onto the model within 3ds max. so... I drag and drop the .DDS file, but what happen is: https://youtu.be/wQUzXv6Vcyk
- Thu May 18, 2017 11:30 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
Hm, for some reason the texture of the Layer_3's for Bigby doesnt all line up correctly. I did figure out the render to texture too but certain meshes creates a blank file as if there's nothing there. I guess I could always map the hair to the detail map rather than the other way around, though the...
- Wed May 17, 2017 1:23 pm
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
I need some guidance, i just don't understand what should i do after extracting the .d3dtx to .dds, and what should i do with PROP and SKL files and how to open it in 3DS, sorry if this sounds like noob question because i'm a beginner in this forum (PM me if necessary)
- Sun May 14, 2017 4:03 am
- Forum: 3D/2D models
- Topic: Telltale Games "Almost-All-In-One" Model Importer
- Replies: 853
- Views: 263826
Re: Telltale Games "Almost-All-In-One" Model Importer
Minecraft story mode anyone?
Is anyone know where is the male edition of Jesse? Just extracted the .SKL last night but it always appear as Female Jesse
Is anyone know where is the male edition of Jesse? Just extracted the .SKL last night but it always appear as Female Jesse
- Sat May 13, 2017 3:10 am
- Forum: Audio file formats
- Topic: EA Layer 3 Extractor/Decoder
- Replies: 90
- Views: 75858
Re: EA Layer 3 Extractor/Decoder
Sorry to bump this forum but i just want to ask... searching the BF1 Soundtrack somewhere in "sound" folder, found all the EBX File but dunno how to figure out where is the audio (Soundtrack) files located, because some of them are kinda like a trap file for me (some of the EBX are not the...