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Search found 158 matches

by nightwolf1982
Thu Sep 28, 2023 5:59 am
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29094

Re: Horizon Forbidden West [PS4/PS5]

https://www.youtube.com/watch?v=cG0HqnzI3yc

Heads up! HFW for PC has been announced!
by nightwolf1982
Fri Jul 21, 2023 4:59 am
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29094

Re: Horizon Forbidden West [PS4/PS5]

I am looking for how to explore my PS5 pkg. I have tried using a few different tools, but I have not been able to find the information I am looking for. You can't currently open PS5 pkgs. The only way is to download already decrypted dump from any of the sites that offer them. Good luck finding tho...
by nightwolf1982
Tue Jul 18, 2023 12:50 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 101865

Re: Mortal Kombat 11

Hii guys, how are yall? Is anyone know if Skarlet have a base body texture? Like, from her entire body? Only found full body base on the files i got and i needed to try to create a custom skin without using piece of texture clothes that are mixed with the body textures. Thanks a lot for any info. N...
by nightwolf1982
Sun Jan 29, 2023 1:51 am
Forum: 3D/2D models
Topic: Beyond Two Souls PC
Replies: 4
Views: 443

Re: Beyond Two Souls PC

Thanks Ekey, but the code throws a debug error "Utils' does not contain a definition for 'iDebugFile"
by nightwolf1982
Sat Jan 28, 2023 9:52 pm
Forum: 3D/2D models
Topic: Beyond Two Souls PC
Replies: 4
Views: 443

Re: Beyond Two Souls PC

Does anyone know if the old tools work with the PC files, especially the steam version?
by nightwolf1982
Thu Jan 05, 2023 1:46 am
Forum: 3D/2D models
Topic: Beyond Two Souls PC
Replies: 4
Views: 443

Beyond Two Souls PC

Hey, just nabbed Beyond Two Souls for the PC off steam, was there ever any progress in ripping the models for this game?

I have the PS3 files, so all is not lost, but I'd like to see what's different with the PC version.
by nightwolf1982
Sun Aug 21, 2022 6:11 am
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 134
Views: 52913

Re: Injustice 2 (PC)

You have to extract 3 or 4 times
by nightwolf1982
Tue Aug 16, 2022 5:55 am
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 134
Views: 52913

Re: Injustice 2 (PC)

Skin files like Powergirl are stored in the CHAR_HeroName_X.xxx files, so Powergirl is in CHAR_Supergirl_A.xxx
by nightwolf1982
Sun Aug 14, 2022 5:14 am
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 134
Views: 52913

Re: Injustice 2 (PC)

It's in the startup.xxx
by nightwolf1982
Sun Aug 14, 2022 5:13 am
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29094

Re: Horizon Forbidden West

I got them off PSXHAX
by nightwolf1982
Sat Aug 13, 2022 12:08 am
Forum: 3D/2D models
Topic: Injustice 2 (PC)
Replies: 134
Views: 52913

Re: Injustice 2 (PC)

I knew from previous attempts where the eye and mouth textures were stored
by nightwolf1982
Fri Jul 29, 2022 12:56 am
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29094

Re: Horizon Forbidden West

there's at least one robot file at A1F2 that throws this error, but it mostly seems to happen with environment meshes. There's also a character at AA15 that throws an EndOfStreamException: Unable to read beyond the end of the stream error
by nightwolf1982
Thu Jul 28, 2022 5:26 am
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29094

Re: Horizon Forbidden West

Still getting "External meshes not supported" and "Nested multimeshes not supported" errors when extracting static models.
by nightwolf1982
Thu Jul 28, 2022 4:15 am
Forum: 3D/2D models
Topic: Horizon Forbidden West [PS4/PS5]
Replies: 169
Views: 29094

Re: Horizon Forbidden West

PS4 fpkg for HFW has finally been released! Base game plus 1.17 update are now available.
by nightwolf1982
Sun Jul 03, 2022 3:49 am
Forum: 3D/2D models
Topic: Tomb Raider Legend/Anniversary
Replies: 40
Views: 6745

Re: Tomb Raider Legend/Anniversary

You'd need a complete understanding of how data is stored and structured in the .gnc file, as well as a complete understanding of how data is stored and structured in a .drm file. I don't think either file type has been completely reverse engineered.