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Search found 4 matches
- Tue Apr 30, 2019 9:02 am
- Forum: Tutorials
- Topic: Reverse engineering of game archives - where the hell do I start?
- Replies: 2
- Views: 6741
Re: Reverse engineering of game archives - where the hell do I start?
The only issue is I think you're wanting to start off too broad, and should try to narrow down. I usually split reverse engineering (for resources that is) into three categories: Images Audio Models Wanting to write a level viewer right off the bat is very difficult, and I really don't recommend go...
- Mon Apr 29, 2019 1:49 pm
- Forum: Tutorials
- Topic: Reverse engineering of game archives - where the hell do I start?
- Replies: 2
- Views: 6741
Reverse engineering of game archives - where the hell do I start?
I'm a hobbyist game developer and I can code in C#. I really want to get into game reverse engineering, but I really don't know where to start. To be more specific, I'd like to make level viewers or extraction tools. The main inspiration here was Silent Hill 2 - there is a level viewer, but it's tot...
- Sat Apr 15, 2017 4:10 pm
- Forum: Game Archive
- Topic: Extract a whole Unity scene from a game with textures?
- Replies: 0
- Views: 868
Extract a whole Unity scene from a game with textures?
Is it possible to extract a whole scene with textures assigned?
Unity Studio does assign textures, but only around 5%, the others all have a white material.
UABE gives a few combines meshes with only a single material.
So, is it possible without extra texturing/UV mapping?
Unity Studio does assign textures, but only around 5%, the others all have a white material.
UABE gives a few combines meshes with only a single material.
So, is it possible without extra texturing/UV mapping?
- Sat Apr 15, 2017 4:01 pm
- Forum: Game Archive
- Topic: Unity Studio
- Replies: 222
- Views: 200534
Re: Unity Studio
Well, the project is open-source, but my coding skills are shit and I'm honestly too lazy to learn it :/ngovandang wrote:I wish someone felt interested with this tool and upgrade it ;w;
Unity Studio now can't work with assets from Unity 5.4 ;w;