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Search found 6 matches
- Thu Aug 11, 2022 9:05 am
- Forum: 3D/2D models
- Topic: Deathloop model importer
- Replies: 24
- Views: 7596
Re: Deathloop model importer
Hi everyone, I'm running into an error when trying to extract some of the files using QuickBMS, for example "rsc_images_1_1.resources" and "rsc_images_2_0.resources". I run the script on "master_resources.index" and once it hits one of the problem files it says: Error: ...
- Mon Jan 18, 2021 2:54 am
- Forum: Game Archive
- Topic: Dishonored2 (.bimage7)
- Replies: 86
- Views: 36926
Re: Dishonored2 (.bimage7)
- Sun Jan 17, 2021 3:39 pm
- Forum: Graphic file formats
- Topic: Dishonored 2 models and textures
- Replies: 82
- Views: 50914
Re: Dishonored 2 models and textures
Got it! After realising I was also missing a lot of _mip0 files (many textures were not converting to .dds), I've run quickbms again using dishonored2.bms 0.2.1 and the one for shared_2_3.sharedrsc. After pointing them to the correct files instead of the entire folder it's started spitting out some ...
- Sat Jan 16, 2021 1:52 am
- Forum: Graphic file formats
- Topic: Dishonored 2 models and textures
- Replies: 82
- Views: 50914
Re: Dishonored 2 models and textures
Since after all these years there was no progress on importing map data, I became curious if I could figure it out, and frankly got a bit carried away. As a result, here is a new, effectively rewritten from scratch version of the model importer add-on, which supports: 1) Blender 2.8 2) Bone weights...
- Thu Apr 20, 2017 9:56 am
- Forum: Game Archive
- Topic: Dishonored 2[PC] : .bphysworld
- Replies: 4
- Views: 2371
Re: Dishonored 2[PC] : .bphysworld
Is anybody interested in looking further into this? I'm also after the building models, the majority are missing at the moment.
Any help would be appreciated.
Any help would be appreciated.
- Thu Apr 13, 2017 12:04 pm
- Forum: Graphic file formats
- Topic: Dishonored 2 models and textures
- Replies: 82
- Views: 50914
Re: Dishonored 2 models and textures
Hello, Was skeleton support added to the model importer? I see mention of skeletons in the file, but I'm new to this stuff and don't understand it. Also, is there a simple way I'm missing to batch import the models into Blender? Will that require additional scripting? Thanks for creating these tools.