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Search found 12 matches
- Sat Dec 11, 2021 1:28 pm
- Forum: 3D/2D models
- Topic: Guardians Of The Galaxy 2021 Ripping?
- Replies: 93
- Views: 27179
Re: Guardians Of The Galaxy 2021 Ripping?
alright here is the extractor, run the exe, copy the path to your runtime folder and paste it into the console, press enter then copy and paste the path to your output folder, press enter again and it will start extracting, it will extract the entire game, the game doesn't use compression so except...
- Thu Nov 25, 2021 8:21 pm
- Forum: 3D/2D models
- Topic: Guardians Of The Galaxy 2021 Ripping?
- Replies: 93
- Views: 27179
Re: Guardians Of The Galaxy 2021 Ripping?
This may be of some help: https://gitlab.com/dvdkon/dxmd_modding Deus Ex Mankind Divided had .archive files as well though, so we don't need to keep any code related to that. But there is code related to the BILR header and a lot of other things: https://gitlab.com/dvdkon/dxmd_modding/-/blob/master...
- Mon Nov 22, 2021 8:44 am
- Forum: 3D/2D models
- Topic: Guardians Of The Galaxy 2021 Ripping?
- Replies: 93
- Views: 27179
Re: Guardians Of The Galaxy 2021 Ripping?
This may be of some help: https://gitlab.com/dvdkon/dxmd_modding Deus Ex Mankind Divided had .archive files as well though, so we don't need to keep any code related to that. But there is code related to the BILR header and a lot of other things: https://gitlab.com/dvdkon/dxmd_modding/-/blob/master/...
- Thu Dec 12, 2019 10:19 am
- Forum: Game Archive
- Topic: (PC) Aerial Strike: Low Altitude High Stakes *.yrf
- Replies: 7
- Views: 2503
Re: (PC) Aerial Strike: Low Altitude High Stakes *.yrf
Any chance you still happen to have the source code for this program? I would like to try adding support for the Xbox version of Yager. Seems your tool is not compatible with the YRF archives from it.
- Thu Jan 24, 2019 1:03 am
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 26259
Re: Hitman 2016 textures
Found another texture that doesn't convert https://i.notex.app/BjdGED6.dat i wasn't 100% sure about type 0x34, but r8g8 looks pretty good to me. :D script here updated to support r8g8 http://forum.xentax.com/viewtopic.php?p=147704#p147704 Thanks for putting your time into this script, it seems to b...
- Wed Jan 23, 2019 4:54 pm
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 26259
Re: Hitman 2016 textures
I tried the hex editor method found here: https://www.reddit.com/r/HiTMAN/comments/62klik/hitman_texture_modding_tutorial/ You select and copy block of 92 from vap and replace 128 block of texture image with 92 and save it as vap. This method is not currently working on hitman 2, maybe we need to c...
- Wed Jan 23, 2019 3:06 am
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 26259
Re: Hitman 2016 textures
The texture would need to be reconverted back into it's original format before I could re-import it with QuickBMS.elijah786s1 wrote:I think re-importing is possible through quickbms.
- Tue Jan 22, 2019 4:33 pm
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 26259
Re: Hitman 2016 textures
Thanks so muchAcewell wrote: okay script updated here again to support BC3/DXT5.
viewtopic.php?p=147704#p147704
Edit: Would it be possible at all to reconvert textures? I'm just curious, I've never used noesis before and it doesn't seem to have that functionality.
- Tue Jan 22, 2019 1:08 pm
- Forum: Graphic file formats
- Topic: Hitman 2016 textures
- Replies: 68
- Views: 26259
Re: Hitman 2016 textures
Textures from TEXD\ seem to convert fine but all the textures in the TEXT\ folder have issues still. Here are some samples Samples here: https://i.notex.app/C2FZ8Jt.zip These were taken from chunk0patch2 Edit: Found one texture from the TEXD folder that doesn't convert: https://i.notex.app/lzyVXQx.vap
- Sun Nov 04, 2018 1:28 pm
- Forum: Compressed files and methods
- Topic: Fallout 76's new encryption. New methods needed.
- Replies: 3
- Views: 2298
Re: Fallout 76's new encryption. New methods needed.
They all still start with the BTDX header for me and BAE can extract all of them fine. I have version 0.9.0.15 of the game which is the latest at the moment.
- Sun Nov 04, 2018 7:40 am
- Forum: Compressed files and methods
- Topic: [Help] Forza Horizon 4 zip archives
- Replies: 37
- Views: 7920
[Help] Forza Horizon 4 zip archives
I need help decompressing the files within the zip archives from Forza Horizon 4
- Mon Jul 09, 2018 4:41 am
- Forum: 3D/2D models
- Topic: Hitman 6 (2016)
- Replies: 68
- Views: 23268
Re: Hitman 6 (2016)
Any chance that this can be updated to work on Hitman Sniper Assassin as well? It uses the same type of archives as Hitman 2016.