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by Aethr
Fri May 17, 2019 12:32 am
Forum: 3D/2D models
Topic: [HELP] Need clean version of spd_unpacker_0.2.1.zip!
Replies: 0
Views: 588

[HELP] Need clean version of spd_unpacker_0.2.1.zip!

A long while ago I downloaded spd_unpacker with no problems

However, now it seems that the file contains a virus (Tilken.A!cl) and I cannot locate any mirrors for this file.

Does anyone have a clean version of this file or is this a false positive?
by Aethr
Mon Sep 11, 2017 10:09 pm
Forum: Game Archive
Topic: Soul Calibur 4
Replies: 183
Views: 144730

Re: Soul Calibur 4

Anyone know where the moveset data is on the disc?
by Aethr
Sun Feb 26, 2017 5:07 pm
Forum: Code Talk
Topic: Final Fantasy XIII PC - Gameplay/Battle modding?
Replies: 0
Views: 1494

Final Fantasy XIII PC - Gameplay/Battle modding?

Would it be possible to modify the way this game handles battles? Instead of controlling just one character, I would like to have the ability to select commands for all 3 party members, and potentially disable the auto-battle command. I feel this would improve the gameplay of the game, however I hav...
by Aethr
Tue Jan 31, 2017 10:57 pm
Forum: Game specific tools
Topic: [NGC] F-Zero GX Model Viewer & Texture Editor (ALPHA)
Replies: 10
Views: 9433

Re: [NGC] F-Zero GX Model Viewer & Texture Editor (ALPHA)

When you say texture editor, does this allow for editing the existing textures on the iso? I'm very interested in breaking this game apart to figure out how it works. It'd be fantastic to work out how to edit level models and collisions.
by Aethr
Wed Jan 25, 2017 8:34 pm
Forum: Game Archive
Topic: Soul Calibur 4
Replies: 183
Views: 144730

Re: Soul Calibur 4

Perhaps this is the wrong thread, but maybe someone could help me here. I'm trying to figure out how this was achieved. I can only assume that they extracted the individual Pyrrha create a character parts from SCV's ISO/DLC, opened it in a hex editor, changed some values around, renamed it to an exi...