you must "take ownership" of folder, and game's gotta be dumped with UWD, or just download the dev version which is un encryptednick22savino wrote:how do i get permissions for to unpack the forza files? horizon 3? cause i tryd to unpack them but i see weard signs and i need permissions
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Search found 50 matches
- Tue May 16, 2017 7:54 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
- Mon May 08, 2017 5:31 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
if anyone is in need of all textures from FH3 in dds format - intel texture plugin needed , NOT nvidia one
https://mega.nz/#F!pI9HHKYB!OwADA4sgJbkOWcUpdknxeg
https://mega.nz/#F!pI9HHKYB!OwADA4sgJbkOWcUpdknxeg
- Fri May 05, 2017 4:06 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
http://sim-garage.co.uk/3dsimed3-download/ 3DSimED seems to work now on the modelbin. Scaling and uv seems mostly O.K. But its only 20 days trial so be fast to use it :( Don't know if there is a batch script for that, but i had to import each modelbin one by one. Don't forget to use the export plug...
- Thu May 04, 2017 8:02 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
check this folder when they finish uploading, I won't be at home when they finish so here is folder link in advance
https://mega.nz/#F!MRUnCKoC!t4WPrxpMsRPSrqQpaC9LMQ
https://mega.nz/#F!MRUnCKoC!t4WPrxpMsRPSrqQpaC9LMQ
- Thu May 04, 2017 7:29 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
Give me an hour or soSentryGunMan wrote:does anyone have JUST the shared texture swatchbins they could zip up? i'm interested in porting some of the models but the majority of the textures are missing such as rivet_003 etc. any help would be appreciated
- Fri Apr 28, 2017 7:02 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
https://my.mixtape.moe/eemnuq.zipcharliedontsurf wrote:So have the majority of cars been extracted? are they stored somewhere?
Is it possible to make a request? I am looking for the model of the International Harvester Scout. Thanks
- Mon Apr 24, 2017 5:07 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
Does anyone have any pointers towards where the materials could be exported too? I really want to work on models but the material creation is very tedious to carry out, now that model assembly is easy to go through with and UV maps are alright
- Mon Apr 17, 2017 9:52 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
@brianmoyano - Thumbnails are inside media\ui\textures\Thumbnails.zip & you can convert them to dds using Swatchbin Converter and then to your favorite format quickly, using Photoshop actions and Automate Batch process. However, latest (not released) version of Swatchbin Converter 0.40 supports...
- Mon Apr 17, 2017 8:57 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
https://www.facebook.com/3Dcarmodels/photos/a.925335627542210.1073741832.903963843012722/925342174208222/?type=3&theater https://scontent.xx.fbcdn.net/v/t1.0-9/12342502_925342174208222_8249719661185017106_n.jpg?oh=db002cebf5f9e039ba553f61c9b8d034&oe=597E45C5 Thanks, i replied to your mp, bu...
- Mon Apr 10, 2017 2:27 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
Hi Again guys, someone could give me a hand on the tires and rims? I can imagine I need to scale them up, but I have no idea of how much, or if there is any standard scale for them I saw that they are over stretched on X axis (or Y or Z depending on the software) but doesn't look like is scaled up,...
- Mon Apr 10, 2017 12:05 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
Hi Again guys, someone could give me a hand on the tires and rims? I can imagine I need to scale them up, but I have no idea of how much, or if there is any standard scale for them I saw that they are over stretched on X axis (or Y or Z depending on the software) but doesn't look like is scaled up,...
- Mon Apr 10, 2017 12:26 am
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
I check the decompression of the 32 bit normals (11-11-10?) from time to time; were displayed as vertex-per-face-normals in blender but sum-of-squares of the components is not 1.0; texturing is not my main subject, too. Yes, i mean whilst it would be great to have this, it's a few minutes to fix, s...
- Sun Apr 09, 2017 12:05 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
excellent progress on the tools, many thanks to everyone involved will the tool be able to include normals with obj files? i read through the thread but didnt really find whether its on the table to be addressed or not. It's quite simple to fix in 3ds or Zmod, shouldn't think it needs looking into ...
- Sat Apr 08, 2017 11:54 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
https://youtu.be/ceT65mGln_Q tutorial on how to extract models & convert textures for anyone who doesn't know
- Sat Apr 08, 2017 11:51 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 746560
Re: Forza Motorsport Resource Extraction (.carbin)
I didn't use the cytium, since I don't have the gr2 skeleton file for it, but the one from the AST DB11_17. The results should be similar, though. From the picture you can see the problems. I used the locating script as before: import bpy bpy.data.objects["L01_steeringWheel_a_LOD12_Interior_LO...