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Search found 4 matches
- Sat Dec 05, 2020 12:33 pm
- Forum: Compressed files and methods
- Topic: Digimon New Century .png archive
- Replies: 3
- Views: 1666
Re: Digimon New Century .png archive
Heyo, just a little update. I managed to find a solution, it's so simple that I kinda feel stupid that I didn't find this earlier. When installing and running the game for the first time on a device, the game actually extracts all of its assets into the /android/data/com.tencent.dm folder, and these...
- Sat Dec 05, 2020 12:57 am
- Forum: Compressed files and methods
- Topic: Digimon New Century .png archive
- Replies: 3
- Views: 1666
Re: Digimon New Century .png archive
Oh, thank you very much for that script! I tried using it, but it ended up crashing while extracting the archive. I do have about 400MB of usable extracted assets though. https://i.imgur.com/QE5bOlB.png None of them are the digimon's models (maybe they are downloaded using the app's built-in updater...
- Fri Dec 04, 2020 5:41 pm
- Forum: Compressed files and methods
- Topic: Digimon New Century .png archive
- Replies: 3
- Views: 1666
Digimon New Century .png archive
Hi, there's a new Digimon mobile game made for China (it's an official game, not a bootleg) that got an open beta session about a month ago, and I've managed the game's .apk, and it seems that at least some of the game's data is inside (it's a 1.4GB apk file). The game seems to have unique 3D models...
- Sat Jan 25, 2020 12:13 pm
- Forum: 3D/2D models
- Topic: Phyre engine (Godzilla, Super Heroine Ch., Onechanbara, FFX)
- Replies: 53
- Views: 25239
Re: Phyre engine (Godzilla, Super Heroine Ch., Onechanbara, FFX)
Hi, the tool works on FFX, but it seems that the UV maps are lost in the process. I tried assigning a texture to some of the model parts on Tidus's model, but the textures are not where they should be. Here's an example : https://i.imgur.com/yrXTu8S.png Any ideas on how to fix this ? Is it a known i...