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Search found 4 matches
- Thu Jan 31, 2019 5:23 pm
- Forum: Game Archive
- Topic: ARchive_neXt
- Replies: 887
- Views: 360277
Re: ARchive_neXt
@MichaelDarkAngel Could you please share the Ghost Recon Wildlands file format?Thanks.
- Wed Jan 30, 2019 5:07 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745237
Re: Forza Motorsport Resource Extraction (.carbin)
@zwrtron Could you please share the forza horizon 3's swatchbin file format? Thanks.
- Thu Jan 24, 2019 4:18 pm
- Forum: 3D/2D models
- Topic: Ghost Recon Wildlands
- Replies: 100
- Views: 28396
Re: Ghost Recon Wildlands
@daemon1 Could you please share the Ghost Recon Wildlands file format?Thanks.
- Fri Jun 17, 2016 6:21 pm
- Forum: Game Archive
- Topic: Revelation Online (TianYu) (.*PG)
- Replies: 21
- Views: 13394
Re: Revelation Online (TianYu) (.*PG)
thanks for release the tool.
recently, i try to unpack the pg file, i get the file offset , size and zsize.
but i don't know how to decompress the file.
can you tell me which compress arithmetic this game use? is lzss?
and how to get the file name?
or can you release the code?
thanks.
recently, i try to unpack the pg file, i get the file offset , size and zsize.
but i don't know how to decompress the file.
can you tell me which compress arithmetic this game use? is lzss?
and how to get the file name?
or can you release the code?
thanks.