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Search found 3 matches
- Thu Jun 09, 2016 4:21 am
- Forum: 3D/2D models
- Topic: [PC] Dark Souls III model import maxscript
- Replies: 365
- Views: 148591
Re: [PC] Dark Souls III model import maxscript
Big thanks Zaramot for making these scripts! Whenever you get around to it and if you want to, I've got some static DS3 props for ya. Heres a collection of meshes and heres the same collection with textures. Some of them have skeletons, but I think those are only for destructible objects (Barrels, V...
- Wed Jun 08, 2016 8:32 pm
- Forum: Game Archive
- Topic: Dark Souls 3 *.bdt and *.bhd Files
- Replies: 90
- Views: 72419
Re: Dark Souls 3 *.bdt and *.bhd Files
So I've been spending a while trying to get Martorias' script to work on my machine, and I've gotten it close enough to work with Data4, which seems to have most of the models. If you've been having problems with the .*bnd files or if your DS3 install folder has spaces in the path, then this will wo...
- Sun May 01, 2016 8:49 am
- Forum: 3D/2D models
- Topic: Killer Instinct .kimesh / .kihkx
- Replies: 92
- Views: 38726
Re: Killer Instinct .kimesh / .kihkx
Just wanted to say thanks to all those who worked on porting these! I'm sure someone is already porting these to SFM so everyone can have access to them.
Made this in Cycles.
Made this in Cycles.