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by 42tenthlick
Thu Jun 09, 2016 4:21 am
Forum: 3D/2D models
Topic: [PC] Dark Souls III model import maxscript
Replies: 365
Views: 148591

Re: [PC] Dark Souls III model import maxscript

Big thanks Zaramot for making these scripts! Whenever you get around to it and if you want to, I've got some static DS3 props for ya. Heres a collection of meshes and heres the same collection with textures. Some of them have skeletons, but I think those are only for destructible objects (Barrels, V...
by 42tenthlick
Wed Jun 08, 2016 8:32 pm
Forum: Game Archive
Topic: Dark Souls 3 *.bdt and *.bhd Files
Replies: 90
Views: 72419

Re: Dark Souls 3 *.bdt and *.bhd Files

So I've been spending a while trying to get Martorias' script to work on my machine, and I've gotten it close enough to work with Data4, which seems to have most of the models. If you've been having problems with the .*bnd files or if your DS3 install folder has spaces in the path, then this will wo...
by 42tenthlick
Sun May 01, 2016 8:49 am
Forum: 3D/2D models
Topic: Killer Instinct .kimesh / .kihkx
Replies: 92
Views: 38726

Re: Killer Instinct .kimesh / .kihkx

Just wanted to say thanks to all those who worked on porting these! I'm sure someone is already porting these to SFM so everyone can have access to them.

Made this in Cycles.
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