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Search found 8 matches
- Sun Oct 02, 2016 7:11 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745522
Re: Forza Motorsport Resource Extraction (.carbin)
how could this possible to import it to 3ds max?
- Thu Aug 11, 2016 1:30 am
- Forum: 3D/2D models
- Topic: Strange looking model
- Replies: 6
- Views: 1625
Re: Strange looking model
anyway thanks for your answersshakotay2 wrote:well, seems I completly missed what your problem was.
I thought the deepenings should be turned up.
Pretty waste of life and time...
- Wed Aug 10, 2016 11:28 pm
- Forum: 3D/2D models
- Topic: Strange looking model
- Replies: 6
- Views: 1625
Re: Strange looking model
depends on your 3D app. From blender I know you can flip ("standard") normals there. Instead of flipping bump normals I'd inverse the bump map (invert colors, black to white and w to b or google for it). (If you understand the 3D data in the model file you could multiply the bump normals ...
- Wed Aug 10, 2016 2:56 pm
- Forum: 3D/2D models
- Topic: Strange looking model
- Replies: 6
- Views: 1625
Re: Strange looking model
but how i can flip bump normals?shakotay2 wrote:just a wild guess: try flipping bump normals
- Wed Aug 10, 2016 1:12 am
- Forum: 3D/2D models
- Topic: Strange looking model
- Replies: 6
- Views: 1625
Strange looking model
i need help to fix this model can someone help me ??
[img]Capture.PNG[/img]
[img]Capture.PNG[/img]
- Wed Aug 03, 2016 6:53 pm
- Forum: 3D/2D models
- Topic: NFS 16
- Replies: 139
- Views: 47579
Re: NFS 16
what kinda directory should i select for both mesh and chunk??
- Mon Jun 13, 2016 7:47 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745522
- Thu May 26, 2016 12:03 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745522
Re: Forza Motorsport Resource Extraction (.carbin)
Chipicao any update??