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Search found 10 matches
- Thu Feb 18, 2016 3:48 am
- Forum: Game Archive
- Topic: nba jam on fire edition .ast
- Replies: 5
- Views: 2044
Re: nba jam on fire edition .ast
Okay, I have opened textures from NBA Jam on fire edition in photoshop. used xbox sdk kit to finally extract the tga files, and then bundle them back together to xpr2. This makes an xpr2 file with the same name, etc. I tried placing all the files, but the game freezes when loading a match an looking...
- Thu Feb 18, 2016 3:34 am
- Forum: Game Archive
- Topic: NCAA Football 13 .AST Files
- Replies: 10
- Views: 3921
Re: NCAA Football 13 .AST Files
Does anyone know how to run Aluigi's NBA extraction script in reverse to make an ast? I tried running it in quickbms with the Reimport batch, but it errored saying expected BGFA, this file is XPR2. The script worked to Extract the files, now I need to inject them or re-import them to .ast ... Please...
- Thu Feb 18, 2016 3:32 am
- Forum: Game Archive
- Topic: nba jam on fire edition .ast
- Replies: 5
- Views: 2044
Re: nba jam on fire edition .ast
Okay, I have opened textures from NBA Jam on fire edition in photoshop. used xbox sdk kit to finally extract the tga files, and then bundle them back together to xpr2. This makes an xpr2 file with the same name, etc. I tried placing all the files, but the game freezes when loading a match an looking...
- Thu Feb 18, 2016 3:31 am
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 489
- Views: 495715
Re: My quickBMS scripts
Okay, I have opened textures from NBA Jam on fire edition in photoshop. used xbox sdk kit to finally extract the tga files, and then bundle them back together to xpr2. This makes an xpr2 file with the same name, etc. I tried placing all the files, but the game freezes when loading a match an looking...
- Thu Feb 11, 2016 10:24 am
- Forum: Graphic file formats
- Topic: Xbox 360 XPR2 (noesis plugin)
- Replies: 32
- Views: 24007
Re: Xbox 360 XPR2 (noesis plugin)
I'm trying the xpr script on NBA Jams On Fire textures (xbox360), but its not working. It makes a file, but its just all black with a few random artifacts. I extracted the graphic files from an AST file with quickbms and NBA Jam AST script that aluigi wrote: http://aluigi.altervista.org/bms/nbajamfi...
- Tue Feb 09, 2016 12:32 pm
- Forum: Code Talk
- Topic: My quickBMS scripts
- Replies: 489
- Views: 495715
- Tue Feb 09, 2016 12:19 am
- Forum: Game Archive
- Topic: nba jam on fire edition .ast
- Replies: 5
- Views: 2044
Re: nba jam on fire edition .ast
Does Anybody have any suggestions on graphic file types for NBA Jams on this forum? ANY insight is greatly appreciated, thank you.
- Thu Feb 04, 2016 12:42 pm
- Forum: Graphic file formats
- Topic: NBA Jam on fire edition DIFF file?
- Replies: 0
- Views: 746
NBA Jam on fire edition DIFF file?
Hello all. I've been starting on an NBA Jam texture project and would like any user suggestions. I extracted the AST files contents with the OPenBMS script from aluigi user on here. It worked to extract all the texture files - I have the files, file name is correct for players, file size seems corre...
- Thu Feb 04, 2016 11:18 am
- Forum: Game Archive
- Topic: nba jam on fire edition .ast
- Replies: 5
- Views: 2044
Re: nba jam on fire edition .ast
Hi, I know this was a few years ago you posted, but now I am starting on an NBA Jam texture project and would like any user suggestions. I extracted the AST files contents with the OPenBMS script from aluigi user on here. It worked to extract all the texture files - I have the files, file name is co...
- Wed Feb 03, 2016 1:53 pm
- Forum: Game Archive
- Topic: NCAA Football 13 .AST Files
- Replies: 10
- Views: 3921
Re: NCAA Football 13 .AST Files
Slightly off topic from original post, but in relation to the NBA on fire script and ea games in general, has anyone figured out what type of image files are expanded from the AST big files? The script you posted aluigi worked successfully to extract the files, but they have no extension. They seem ...