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by Wesker90
Wed Jan 09, 2019 5:14 pm
Forum: Graphic file formats
Topic: Help with PS2 game textures GioGio's Bizarre Adventure
Replies: 2
Views: 2696

Re: Help with PS2 game textures GioGio's Bizarre Adventure

Hello, I saw the english translation of this game and gave a look at the files, I think the TM2 images are compressed, they are located in the AFS_DATA.AFS archive in the .pzz files, here's the press start screen TM2 image decompressed and the compressed one with the relative .pzz file containing it...
by Wesker90
Thu Dec 10, 2015 10:41 pm
Forum: Graphic file formats
Topic: MTP2 graphic file
Replies: 4
Views: 1833

Re: MTP2 graphic file

Hi Mr. Mouse, here's the file structure: mtp_header { // 16bytes byte[4] magic, "MTP2 " byte[4] buffer offset byte[4] buffer size byte[2] unknown, always 1 byte[2] count } texture_entry { // 68bytes byte[4] offset * 0x0100 byte[4] unknown, always 0x02 byte[2] compression??, usually 0x13 or...
by Wesker90
Thu Dec 10, 2015 9:37 am
Forum: Graphic file formats
Topic: MTP2 graphic file
Replies: 4
Views: 1833

MTP2 graphic file

Hello everyone, I'm trying to edit the mtp2 files of Berserk for ps2, all the textures and some images are in mtp2, as of now I've understand that the mtp2 format is a special type of tm2 swizzled. I've an mtp2 converter but it doesn't work with the mtp2 of this game, only with mtp2d, because in the...