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- Mon Oct 12, 2015 8:34 pm
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589463
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Sorry if this has been asked/answered before in the thread (I read most of the posts and couldn't find the answer) but how does one go about hiding the player mesh when going first person? From what I gather the .fmdl model I want to put in goes into \plparts_ddf_venom_fpk\Assets\tpp\chara\dds\Scen...
- Sun Oct 11, 2015 4:49 am
- Forum: Game Archive
- Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
- Replies: 1634
- Views: 589463
Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv
Hi I made 2 playable Quiet mods for the PS3. One for female soldiers and one for Venom Snake. I would've rather ported the pc mods, but I couldn't figure out how. PS3's fmdl (fox model) sizes, endianness, and some lines of code are different. So I swapped and hex edited the PS3 files for now. Thanks...