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by Keygen
Sun Jan 24, 2016 3:56 pm
Forum: General game tools
Topic: Uncompressed DDS Viewer
Replies: 3
Views: 2773

Re: Uncompressed DDS Viewer

Hello comrade,

there exist many ways to handle texture formats as "dds",

i let here a link that worked fine to me:

https://msdn.microsoft.com/es-es/librar ... s.85).aspx

Blessings
by Keygen
Tue Nov 24, 2015 9:33 pm
Forum: 3D/2D models
Topic: [ Martial Empires / Seven Souls ] Extraction
Replies: 13
Views: 4579

Re: [ Martial Empires / Seven Souls ] Extraction

Guys, what are you actually doing here? Don't tell me what I think you will tell me :D I was playing this game since start and till the last day when they shut it down, i wanna join your work :D Yea i do know your nick from Martial Empires. Im Sayan dunno if you remember, contact me by Facebook to ...
by Keygen
Tue Nov 24, 2015 1:48 pm
Forum: 3D/2D models
Topic: [ Martial Empires / Seven Souls ] Extraction
Replies: 13
Views: 4579

Re: [ Martial Empires / Seven Souls ] Extraction

Some Screenes about how's going GTA mod; http://i63.tinypic.com/2llkmls.png http://i66.tinypic.com/309ucs2.png http://i68.tinypic.com/2lvhafq.png http://i63.tinypic.com/de89r8.png http://i63.tinypic.com/15qz2fl.png http://i68.tinypic.com/2q18hat.png Currently Keep going with the project in my free t...
by Keygen
Thu Oct 01, 2015 3:01 pm
Forum: 3D/2D models
Topic: [ Martial Empires / Seven Souls ] Extraction
Replies: 13
Views: 4579

Re: [ Martial Empires / Seven Souls ] Extraction

Working perfect! many thanks!
by Keygen
Sat Sep 26, 2015 9:57 am
Forum: 3D/2D models
Topic: [ Martial Empires / Seven Souls ] Extraction
Replies: 13
Views: 4579

Re: [ Martial Empires / Seven Souls ] Extraction

finale00 wrote:Noesis scripts for BSB and non-character objects
could you post a tutorial about how run noesis scripts?


Thanks
by Keygen
Sat Sep 26, 2015 8:17 am
Forum: 3D/2D models
Topic: [ Martial Empires / Seven Souls ] Extraction
Replies: 13
Views: 4579

Re: [ Martial Empires / Seven Souls ] Extraction

Nice, very nice comrades, so now we got a way to get the weapons and the maps.


Thanks everyone.
by Keygen
Sun Sep 06, 2015 5:55 pm
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11724

Re: Martial Empires / Seven Souls

Here is the new POST:


viewtopic.php?f=16&t=13279


Please check it out, if somebody know how open weapons and maps share it in that POST
by Keygen
Fri Sep 04, 2015 9:43 am
Forum: 3D/2D models
Topic: [ Martial Empires / Seven Souls ] Extraction
Replies: 13
Views: 4579

[ Martial Empires / Seven Souls ] Extraction

To extract the VFS content need to do this steps: 1. Download QuickBMS http://aluigi.altervista.org/quickbms.htm 2. Copy this Script and save it with .bms extension #quickbms script #from chrrox and aluigi open FDDE VFS 0 open FDDE INF 1 get id longlong 1 get files long 1 goto 0x48 1 for i = 0 < fi...
by Keygen
Thu Sep 03, 2015 2:16 pm
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11724

Re: Martial Empires / Seven Souls

Somebody know a way to open the map files?


I want to do a mod in GTA with 7souls Maps


Thanks
by Keygen
Sun Aug 30, 2015 1:35 pm
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11724

Re: Martial Empires / Seven Souls

Okey comrades, get ready to enjoy

i modify the script and the result is this:

Image


Here is the new script:
by Keygen
Sun Aug 30, 2015 11:46 am
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11724

Re: Martial Empires / Seven Souls

We need new script that able us to import .msh without bones , it crash on main characters so i cant obtain the warrior or the others models, Somebody could help on this? http://thumbs.subefotos.com/f989dc557d4e7552d5660076d053a438o.jpg I tried use Noesis, it doesnt work to me. I couldnt modify the ...
by Keygen
Sun Aug 30, 2015 11:44 am
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11724

Re: Martial Empires / Seven Souls

Hello to open every mesh only need modify the script and put this line: msh = $s_* select msh skinMod = skin () addModifier msh skinMod On the x2 parts where can find the "select msh" :) very interesting mate, but you can upload the full maxscript file attached here? really this would be ...
by Keygen
Sat Aug 29, 2015 3:14 pm
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11724

Re: Martial Empires / Seven Souls

Hello to open every mesh only need modify the script and put this line:

Code: Select all

msh = $s_*
select msh
skinMod = skin ()
addModifier msh skinMod
On the x2 parts where can find the "select msh"


:)
by Keygen
Sat Aug 29, 2015 10:01 am
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11724

Re: Martial Empires / Seven Souls

Hello again, Finally i found the way to extract correctly those files. Isnt using offzip, i used QuickBMS with this script: --------------- #quickbms script #from chrrox and aluigi open FDDE VFS 0 open FDDE INF 1 get id longlong 1 get files long 1 goto 0x48 1 for i = 0 < files getdstring name 0xD8 1...
by Keygen
Fri Aug 28, 2015 7:55 pm
Forum: 3D/2D models
Topic: Martial Empires / Seven Souls
Replies: 45
Views: 11724

Re: Martial Empires / Seven Souls

Hello comrades, i need some help to get the mesh from the VFS ----- My case is: >> Extracted contain of chars.vfs using cmd (offzip.exe -a chars.vfs "C:\Samples" 0) >> The extracted data extension is (.dat) ----- At this point im stuck, how do i obtain the mesh files from those file.dat? P...