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by kubaork
Wed Nov 20, 2019 10:20 am
Forum: 3D/2D models
Topic: [REQUEST] Death Stranding
Replies: 5
Views: 2629

Re: [REQUEST] Death Stranding

Yeah, you are right, didn't know that firmware must be hacked to get game files
by kubaork
Wed Nov 13, 2019 3:23 pm
Forum: 3D/2D models
Topic: [REQUEST] Death Stranding
Replies: 5
Views: 2629

[REQUEST] Death Stranding

Has anyone tried decompressing files from Death Stranding? It's one the same engine as Horizon Zero Dawn, so there may be possibility...
by kubaork
Tue Jul 28, 2015 10:52 am
Forum: Game Archive
Topic: Tekken Revolution
Replies: 3
Views: 1963

Re: Tekken Revolution

For those, who want's to know how tekken normal maps works... In noesis there are texture images and green texture images. Green texture images contains Green and Alpha channel. Green channel is a normal map green channel, but alpha channel is normal map red channel. There isn't blue channel, so you...
by kubaork
Mon Jul 27, 2015 10:10 pm
Forum: Game Archive
Topic: Tekken Revolution
Replies: 3
Views: 1963

Re: Tekken Revolution

Ohh thanks! :!: But i realized that ripping model is SOO HARD :/ Maybe I am doing something wrong, but ".smc" files doesn't load textures when I am loading it to blender. I tried to read this (*.smc) file and i noticed some ".dds". I tried to add them manually to mesh in blender ...
by kubaork
Sun Jul 26, 2015 11:34 am
Forum: Game Archive
Topic: Tekken Revolution
Replies: 3
Views: 1963

Tekken Revolution

Hey! I saw some TR models ripped from game but I can't find tutorial on how to extract game files. I have heard that TR models are the same as TTT2 models (format). I got pkg file of 1.00 version of game (Japan version, ID: NPJB00404) and in usrdir i have *.psarc files. I downloaded plugin for Total...