Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 22 matches

by DefaultMan
Wed Nov 04, 2015 1:09 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Thanks. So what's the correct workflow? Drag ftex file onto ftex tool, edit dds, save as dxt1, drag back onto the tool, then place the ftex file where it needs to go? Pretty much, I will outline how I go through how I go about it though. -Extract .pftxs with gzstool -Extract Texture from ftex file ...
by DefaultMan
Wed Nov 04, 2015 2:01 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Is it possible to texture edit the DLC outfits yet? Using the Ftex tool (version 0.3.1) to convert the ftex files, but I just end up with stuff like this. It sure is, made some edits to the MGS3 Fatigues the other night. You need to extract the .ftex and .1.ftexs in the DLC outfit PFTXS (check my p...
by DefaultMan
Tue Nov 03, 2015 11:52 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Is it possible to texture edit the DLC outfits yet? Using the Ftex tool (version 0.3.1) to convert the ftex files, but I just end up with stuff like this. It sure is, made some edits to the MGS3 Fatigues the other night. You need to extract the .ftex and .1.ftexs in the DLC outfit PFTXS (check my p...
by DefaultMan
Sat Oct 31, 2015 7:36 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

I just wrote an application that scans every .dat file and displays which archives reference the file I search. The same can be done by unpacking every single dat/fpk/fpkd/pftxs archive and checking it manually. Any chance you could share the application, would save everyone a heap of time when loo...
by DefaultMan
Thu Oct 29, 2015 2:27 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

i have found in snahead 4,5,6 1acb3cf52f0b8 ftex so i update it and it work very well but in plparts_normal i have found 3a720198df87a which is (Venom Olive Drab) and in plparts_normal_scarf have found 3f510ca99a4d5 (Venom Tiger Stripe) so i change these two and update the files in texture0 this re...
by DefaultMan
Wed Oct 28, 2015 5:42 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

i have done some texture change to desert fox out fit and the banbana (1bc07db9d9eb5 for desert fox and 1acb3cf52f0b8 for bandana) but it seems that the game have a small version some where becouse it only showed up when zoomed in like the pictures q2.jpg Did you update the *.ftex and *.1.ftexs in ...
by DefaultMan
Wed Oct 28, 2015 2:45 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

i have done some texture change to desert fox out fit and the banbana (1bc07db9d9eb5 for desert fox and 1acb3cf52f0b8 for bandana) but it seems that the game have a small version some where becouse it only showed up when zoomed in like the pictures q2.jpg Did you update the *.ftex and *.1.ftexs in ...
by DefaultMan
Tue Oct 27, 2015 5:58 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

macfifa wrote:hi
i hope some one will help me where do i find venom bandana texture file i want to change it to make it look cool thx
Just did a quick search seems to be 1acb3cf52f0b8.ftex in Texture0.dat. .pftxs for it appear to be chunk0\Assets\tpp\pack\player\fova\plfova_sna0_faceX_v00 (X = 4,5,6)
by DefaultMan
Mon Oct 26, 2015 12:36 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Just used it, nothing interesting found in them. However I think it may be in sna4_main0_asr.sim or sna4_main0_body.sim. Looking through them now and seeing x, y, z, and w stuff .sim files are simulation files, those likely control the belt/tail physics and hair physics. Quiet has similar files con...
by DefaultMan
Sat Oct 24, 2015 5:31 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Hey does anyone know where to get the head model of Paz like in the Quiet Variations pack? I wanna see how it looks with The Boss's sneaking suit They would have done some hex editing to zero out the body for that, same goes for Paz since unfortunately they are a single model unlike snake, dd, sovi...
by DefaultMan
Sat Oct 24, 2015 5:02 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

So I've looked through this thread, and either I'm an idiot and missed it, or its not here, but I was wondering if anyone has found the ftex file for Quiet's Sniper Wolf outfit? I want to change her head especially, namely her lips, the yellow/gold thing is a bit weird. Im pretty sure I saw it in c...
by DefaultMan
Sat Oct 24, 2015 1:46 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

So I've looked through this thread, and either I'm an idiot and missed it, or its not here, but I was wondering if anyone has found the ftex file for Quiet's Sniper Wolf outfit? I want to change her head especially, namely her lips, the yellow/gold thing is a bit weird. Im pretty sure I saw it in c...
by DefaultMan
Fri Oct 23, 2015 3:29 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Finally decided to try out doing texture modding and thought i'd try changing up the posters on the cardboard boxes. Strangely enough they are all DXT1 so no alpha, I replaced vertical Paz (tex0/2708c8a9beecb) and was surprised that the original alpha was still there. http://images.akamai.steamuserc...
by DefaultMan
Wed Oct 21, 2015 4:01 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

Yet for some reason, when I swapped these, none of the texture would work. Anyone know a solution? Can you take a screenshot, I just swapped over the DD versions to Snake for a normal arm and it all seems fine on my end besides the finger texture on the fatigues which surprisingly didnt happen on t...
by DefaultMan
Wed Oct 21, 2015 3:03 am
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589442

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

MGS3 model: master\0\00\389be06194c57_fpk\Assets\tpp\chara\dds\Scenes Is a DD costume. I have decided to unpack most of the larger files in 00.dat and have found the MGS3 costumes below, seems they have the Prefix of DL rather than the usual DDS or SNA MGS 3 Fatigues: c05ddadd3a9a.fpk(SNA) / 58f57a...