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Search found 183 matches
- Thu Feb 04, 2016 5:35 pm
- Forum: Compressed files and methods
- Topic: Games with hidden file tables?
- Replies: 11
- Views: 5381
Re: Games with hidden file tables?
well, this tool was very specific for the ISO I owned at the time (don't really remember which one). In this particular case the ghost TOC starts at 0x122800 (sector 0x245), you should either adjust the code or the ISO. That's if the exe file (the slus) has the same size and the logic behind the gho...
- Thu Feb 04, 2016 11:43 am
- Forum: Code Talk
- Topic: Questions Tales of the Abyss .BMS
- Replies: 2
- Views: 1912
Re: Questions Tales of the Abyss .BMS
Take a look here: https://github.com/talestra/talestra
Those are the guys that translated it in spanish, more info here: http://toa.tales-tra.com
Those are the guys that translated it in spanish, more info here: http://toa.tales-tra.com
- Thu Feb 04, 2016 10:36 am
- Forum: Compressed files and methods
- Topic: Games with hidden file tables?
- Replies: 11
- Views: 5381
Re: Games with hidden file tables?
Sure, here you are, attached. With this, you can only extract the files and that's it, it was more of a POC than a will to work on this specific game. I included some other tools I made for the game (extract dat files and dump text from bin/ctd files) but don't ask to keep on working on them, I don'...
- Thu Feb 04, 2016 10:06 am
- Forum: Compressed files and methods
- Topic: Games with hidden file tables?
- Replies: 11
- Views: 5381
Re: Games with hidden file tables?
I actually just looked at the iso sectors in an hex editor, found the TOC with pointers, filesizes and filenames and wrote a tool that work with the ISO. It's very very basic //Kingdom Hearts Chain Of Memories Hidden Files Extractor #include <stdio.h> #include <windows.h> BYTE buffer[2048]; int main...
- Wed Feb 03, 2016 6:00 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 26178
Re: State of Decay Text Repacker
7zip (15.14) opens it flawlessly, I think they just got back to simple zip files for the Year One release.
- Wed Feb 03, 2016 5:32 pm
- Forum: Compressed files and methods
- Topic: Games with hidden file tables?
- Replies: 11
- Views: 5381
Re: Games with hidden file tables?
There can't be a general fix, those ghost TOC (Table of Content) are custom made. I made a tool to extract stuff from Kingdom Hearts <something> ISO but it will never work for another game, as the algo used for it is specific for the logic used to create that image.
- Thu Jul 23, 2015 12:53 pm
- Forum: Game specific tools
- Topic: WinterMute Engine Unpacker (*.DCP)
- Replies: 5
- Views: 12898
- Mon Nov 04, 2013 12:14 pm
- Forum: Compressed files and methods
- Topic: Compression Question for <iOS - Tales of Hearts R>
- Replies: 1
- Views: 1827
Re: Compression Question for <iOS - Tales of Hearts R>
The 0x01/0x10/0x11 (and 0x20/0x30/0x40 actually..) are the flag for the nintendo BIOS compression, it's normal that you don't find them in a iOS port..
- Tue Jul 09, 2013 4:44 pm
- Forum: Game specific tools
- Topic: Dark Un/Packer
- Replies: 0
- Views: 1896
Dark Un/Packer
NAME: Dark UnPacker VERSION: 1.0 AUTHOR: Vash CATEGORY: Packer/Unpacker PLATFORM: PC UPLOAD DATE: July 08, 2013 FILESIZE: 14kb DESCRIPTION: This tool allow you to unpack and pack back every *.DarkPack GAMES SUPPORTED: Dark DOWNLOAD PAGE: http://www.mediafire.com/download/2n6bs4bq6t717wf/DarkUnPacke...
- Tue Jul 09, 2013 9:04 am
- Forum: Game Localization
- Topic: DARK [.darkpack]
- Replies: 19
- Views: 7622
Re: DARK [.darkpack]
That's..just..really?
Windows 8 >_>
Windows 8 >_>
- Sun Jul 07, 2013 5:30 pm
- Forum: Game Localization
- Topic: DARK [.darkpack]
- Replies: 19
- Views: 7622
Re: DARK [.darkpack]
I have Win8 x64 too but your UAC is not off, you should handle something in the registry.
Try and push WIN+X (the windows button on your left) and choose Command Prompt (administrator) and try with that, but I don't think it'll do the trick since it's an error on reading, not on writing...
Try and push WIN+X (the windows button on your left) and choose Command Prompt (administrator) and try with that, but I don't think it'll do the trick since it's an error on reading, not on writing...
- Sun Jul 07, 2013 4:46 pm
- Forum: Game Localization
- Topic: DARK [.darkpack]
- Replies: 19
- Views: 7622
Re: DARK [.darkpack]
Be sure to run the tool outside the LocText_en dir and be sure that the tbl file isn't somehow locked... I wouldn't know what else to say, I tried with that file and it came out correct
- Sun Jul 07, 2013 11:21 am
- Forum: Game Localization
- Topic: DARK [.darkpack]
- Replies: 19
- Views: 7622
Re: DARK [.darkpack]
These should do the trick: http://www.microsoft.com/en-us/download/details.aspx?id=30679 SOrry for taking my time, I'm just rusty with C and I'm kinda of experimenting on new stuff :D [EDIT] Here's the complete version. Once again, if you could test it on the biggest files would be better http://www...
- Sat Jul 06, 2013 3:32 pm
- Forum: Game Localization
- Topic: DARK [.darkpack]
- Replies: 19
- Views: 7622
Re: DARK [.darkpack]
I'm on it.. [EDIT] Ok, here a first version. At the moment it only unpacks, I'm sharing this because I only tried on this one file and I can't be sure it works with all of them. https://www.dropbox.com/s/tbv2qhmk0o0e8a6/DarkUnPacker.exe I had to use Visual Studio 2012 to compile it, you might need t...
- Fri Jul 05, 2013 3:02 pm
- Forum: Game Localization
- Topic: DARK [.darkpack]
- Replies: 19
- Views: 7622
Re: DARK [.darkpack]
The format is pretty easy, If I have the time I'll try something