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Search found 14 matches

by sanyabane
Fri Jun 18, 2021 11:06 am
Forum: 3D/2D models
Topic: Havok - comfortable way to edit bones "Transform"
Replies: 0
Views: 390

Havok - comfortable way to edit bones "Transform"

Hello. Does anyone knows if is it possible to edit bones of Havok skeleton in some GUI? Currently I can do this manually thorugh Notepad++ by exporting skeleton from "Havok: Preview Tool" as xml, so workflow looks like this: 1. Export skeleton as XML. 2. Find bone index - which is equal to...
by sanyabane
Tue Aug 23, 2016 12:01 pm
Forum: 3D/2D models
Topic: Dynasty Warriors 7 / Warriors Legends of Troy
Replies: 95
Views: 63659

Re: Dynasty Warriors 7 / Warriors Legends of Troy

So is that possible on the current moment extract from "Warriors" series all characters mesh/textures? (perfectly would be if there will be animations too)
by sanyabane
Sun Nov 01, 2015 3:47 pm
Forum: Audio file formats
Topic: Exporting Fate/Unlimited Codes sounds (not music or voice)
Replies: 11
Views: 5702

Re: Exporting Fate/Unlimited Codes sounds (not music or voic

You could also scan those three files with Psound . it's much faster and auto detects each individual stream. Wow thank you very much too! Before your post i used above method and it forced me to "cut" all sound files by myself. But PSound do it automatically. You save me a lot of time, t...
by sanyabane
Tue Oct 27, 2015 6:28 pm
Forum: Audio file formats
Topic: Exporting Fate/Unlimited Codes sounds (not music or voice)
Replies: 11
Views: 5702

Re: Exporting Fate/Unlimited Codes sounds (not music or voic

Yes I did try it :) You'll need vgmstream to get the interleave and you'll need it to be able to playback the GENH files as well. Download vgmstream and these external DLLs for vgmstream Place the in_vgmstream.dll in Winamp's 'plugins' folder. Put everything else including the external DLLs in the ...
by sanyabane
Tue Oct 27, 2015 5:10 pm
Forum: Audio file formats
Topic: Exporting Fate/Unlimited Codes sounds (not music or voice)
Replies: 11
Views: 5702

Re: Exporting Fate/Unlimited Codes sounds (not music or voic

You can use VGM Toolbox's GENH to make these .PBD files playable though :) Thanks for reply. I tried to do what you have writen, but no result. Let me show you steps which i did: 1) Rename .pbd to .MIB 2) Open that .MIB file in Winamp 3) In Winamp select that .MIB file and press Alt+3 in order to g...
by sanyabane
Fri May 08, 2015 2:49 pm
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74647

Re: Valkyria Chronicles (PS3, PC)

Is there any way to export model among with animations? Or just animations and them import them to model?
by sanyabane
Thu Mar 19, 2015 6:00 pm
Forum: 3D/2D models
Topic: PSP Fate/ Extra & Fate / Extra CCC Noesis Script
Replies: 11
Views: 12220

Re: PSP Fate/ Extra & Fate / Extra CCC Noesis Script

upd: Problem resolved. Below message ===================================== Excuse me, cant understand something... I have UMD9660.ISO which is ISO of Fate/Extra CCC. Now i must decrypt it, right? use the psp emulator with the option to decrypt files. it will extract the cpk file to the tmp directory...
by sanyabane
Sat Mar 14, 2015 5:31 pm
Forum: Audio file formats
Topic: Exporting Fate/Unlimited Codes sounds (not music or voice)
Replies: 11
Views: 5702

Re: Exporting Fate/Unlimited Codes sounds (not music or voic

i'l up theme, still need sound effects and have no idea to how export them =(
by sanyabane
Wed Feb 11, 2015 4:50 pm
Forum: Audio file formats
Topic: Exporting Fate/Unlimited Codes sounds (not music or voice)
Replies: 11
Views: 5702

Re: Exporting Fate/Unlimited Codes sounds (not music or voic

Here u can get 5 .fpk files and folders with files inside them:

https://yadi.sk/d/BF3tPCmsecAWD
by sanyabane
Wed Feb 11, 2015 12:48 am
Forum: Audio file formats
Topic: Exporting Fate/Unlimited Codes sounds (not music or voice)
Replies: 11
Views: 5702

Exporting Fate/Unlimited Codes sounds (not music or voice)

Well, as the title saids, i looking for a way to get sound from Fate/Unlimited Codes (PSP or PS2). Because i already exported models and textures from PSP version i tried to export sound from PSP version too. I can export from game sound in .vag format (Voices of characters, like xxx_entry_yyy, xxx_...
by sanyabane
Sat Dec 06, 2014 4:02 pm
Forum: 3D/2D models
Topic: fate unlimited codes 3d model
Replies: 6
Views: 3727

Re: fate unlimited codes 3d model

Hare8563 wrote:I confused same issue. I think that mot file is animation file.
But, I cannot extract animation data from the file.
Damn its so disappoint me =(

Please, if u will found the way to export animation, tell me.
by sanyabane
Tue Nov 11, 2014 7:56 pm
Forum: 3D/2D models
Topic: fate unlimited codes 3d model
Replies: 6
Views: 3727

Re: fate unlimited codes 3d model

A lot of time passed since ur post, but... maybe u found a solution? Unlimited codes (gmo format) is supported by noesis since a lot of time by now. Ty very much for fast respond! I check what you said, and its really working. I have one question as well. Is that possible to export animations for c...
by sanyabane
Sat Nov 08, 2014 2:33 pm
Forum: 3D/2D models
Topic: fate unlimited codes 3d model
Replies: 6
Views: 3727

Re: fate unlimited codes 3d model

A lot of time passed since ur post, but... maybe u found a solution?