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Search found 11 matches

by WazerHD
Tue Nov 17, 2015 5:36 am
Forum: 3D/2D models
Topic: research on an obj to vkm converter
Replies: 27
Views: 6511

Re: research on an obj to vkm converter

what happens when you fill in zeroes from 0x2EA0 'til the end of the vkm? (If the mesh appears to be unchanged pay attention to the texture shading.) I've worked on the shading before. I Replace the hexes from shiny shader to non-shiny shader. kinda replace it like this; http://i68.servimg.com/u/f6...
by WazerHD
Mon Nov 16, 2015 2:20 am
Forum: 3D/2D models
Topic: research on an obj to vkm converter
Replies: 27
Views: 6511

Re: research on an obj to vkm converter

If the converter is out can i have it too?
I'd like to test it so i could help a little.
I believe the weapons and some other stuff only have 1 part instead of 2 parts in the body model.
by WazerHD
Sun Nov 15, 2015 2:30 pm
Forum: 3D/2D models
Topic: research on an obj to vkm converter
Replies: 27
Views: 6511

Re: research on an obj to vkm converter

Hello shakotay2. We've met before :) I was asking you about the converter too. I'm interested to know about the converter too. It will help this little game live.
I hope you can make this converter happen. I will appreciate it if you could help.
by WazerHD
Sat Oct 18, 2014 7:08 pm
Forum: 3D/2D models
Topic: Need help.
Replies: 12
Views: 2665

Re: Need help.

the vertices start after the vertex count. (The only tool I know for getting the vertices' start address is the braintool . But sadly it can't be downloaded anywhere. :D ) I got it figured out. Thank you shakotay you've been a big help for me. If you hasn't shown me the Hex editor thing a couple ti...
by WazerHD
Sat Oct 18, 2014 5:47 pm
Forum: 3D/2D models
Topic: Need help.
Replies: 12
Views: 2665

Re: Need help.

you'll need to find the address of the vertex count. This address (7E26) to be entered in the FungWan extractor tool. The vertex count to be found 4 (or 5) lines below the submesh string ( PC Male Lower 01 in the attached picture). The vertex count to be identified by containing 00 00 (it's very un...
by WazerHD
Sat Oct 18, 2014 2:31 pm
Forum: 3D/2D models
Topic: Need help.
Replies: 12
Views: 2665

Re: Need help.

I don't know what those things means. Please explain it to me.
by WazerHD
Thu Oct 16, 2014 5:32 pm
Forum: 3D/2D models
Topic: Need help.
Replies: 12
Views: 2665

Re: Need help.

But i don't get any of these :eek: address of the vertex count for KIRIN is 0x74 Offset 0 1 2 3 4 5 6 7 8 9 A B C D E F 0000 56 4B 59 4D 69 00 00 00 01 00 00 00 34 00 00 00 VKYMi.......4... 0010 01 00 02 00 00 00 00 00 77 E0 01 00 4B 72 69 6E ........wà..Krin 0020 00 00 00 00 00 00 00 00 00 00 00 00...
by WazerHD
Thu Oct 16, 2014 5:27 am
Forum: 3D/2D models
Topic: Need help.
Replies: 12
Views: 2665

Re: Need help.

Please reply A.S.A.P. i really need your help, shakotay2.
by WazerHD
Tue Oct 14, 2014 1:18 am
Forum: 3D/2D models
Topic: Need help.
Replies: 12
Views: 2665

Re: Need help.

But it's not converting stuff right. I've tried everything but it didn't seems to work. So i came here and ask again. could you be more precise, please? For me the FWanExtractor is working as expected for the vkm from your rar: PC01Body_vkm.jpg I'm sorry. I didn't mean it's not working, I mean I do...
by WazerHD
Mon Oct 13, 2014 5:56 pm
Forum: 3D/2D models
Topic: Need help.
Replies: 12
Views: 2665

Re: Need help.

My friend is yuredacy. he recommended me to this forum.
Yes I plan to get in contact with him if i can.

I already have the converter he made. My friend gave it to me, But it's not converting stuff right. I've tried everything but it didn't seems to work. So i came here and ask again.
by WazerHD
Mon Oct 13, 2014 3:57 pm
Forum: 3D/2D models
Topic: Need help.
Replies: 12
Views: 2665

Need help.

Hello, Community. I'm new in this forum. And this is my first post. So i was once a gamer, I play a game called Fung Wan Online. Until now I'm still playing that game even the real server died 7 year ago. So now i want to try to modify the game, make it look better and stuff. So i want to try 3d mod...