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Search found 17 matches

by RavynousHunter
Mon Dec 14, 2009 1:33 pm
Forum: Game Archive
Topic: Lotro - Lord of the Rings Online extract tool
Replies: 32
Views: 24185

Re: Lotro - Lord of the Rings Online extract tool

I, too have an interest in the DDO .dat files. The link posted above my own post point to a file that was removed. If anyone has the original text ripper that was posted and can confirm that it works on the current version of DDO's client_gamelogic.dat, I'd be much obliged.
by RavynousHunter
Mon Sep 21, 2009 8:33 am
Forum: Website
Topic: Savegames section
Replies: 9
Views: 7372

Re: Savegames section

Sure, why not? The more the merrier, I always say! :D
by RavynousHunter
Mon Sep 21, 2009 8:30 am
Forum: Compressed files and methods
Topic: Dungeons and Dragons Online .dat Format
Replies: 0
Views: 1371

Dungeons and Dragons Online .dat Format

I recently got back into playing DDO, and was wondering if anyone could break the *.dat archive format. I have reason to believe it uses zlib compression, because the working directory contains zlib1.dll and zlib1T.dll , if that's of any help. I also uploaded one of the smaller dats for you to check...
by RavynousHunter
Fri Mar 20, 2009 3:59 pm
Forum: Game Archive
Topic: Guild Wars .DAT File
Replies: 207
Views: 114707

Re: Guild Wars .DAT File

Huh... Didn't notice that until I took a closer look... My attentiveness seems to take a hit after 2am.
by RavynousHunter
Fri Mar 13, 2009 9:49 am
Forum: Game Archive
Topic: Guild Wars .DAT File
Replies: 207
Views: 114707

Re: Guild Wars .DAT File

Not sure if this is useful or not, but Guild Wars Wiki has an entry on the GW.dat file format.
by RavynousHunter
Wed Oct 08, 2008 6:42 am
Forum: Compressed files and methods
Topic: RuneScape decompression code
Replies: 5
Views: 2611

Re: RuneScape decompression code

It has to do with something like FORTRAN or COBOL; don't remember the exact context, but it's been around for a long time, its kind of a precedent thing.
by RavynousHunter
Mon Oct 06, 2008 12:00 am
Forum: Game Archive
Topic: Finished games with animations?
Replies: 7
Views: 2210

Re: Finished games with animations?

If I remember correctly, Thief I & II both store their meshes, textures, and animations in renamed *.zip files. The TTLG community over here has developed some nice tools for messing around with Thief; one of them being, to my best recollection, a tool that converts the meshes and whatnot into 3...
by RavynousHunter
Sun Oct 05, 2008 1:06 am
Forum: Game Archive
Topic: Sonic and Knuckles Collection (PC)
Replies: 27
Views: 6134

Re: Sonic and Knuckles Collection (PC)

Thats odd, considering the .ds2 file I'm assuming you used is the one from my installation (obviously), and it apparently works for you, so why not for me?

Most peculiar...
by RavynousHunter
Sat Oct 04, 2008 5:56 am
Forum: Game Archive
Topic: Sonic and Knuckles Collection (PC)
Replies: 27
Views: 6134

Re: Sonic and Knuckles Collection (PC)

When I try the extract all option, I get the following error: Non-negative number required. Parameter name : value. It extracts all the files, I'm guessing, however, they have no extension. Another thing, the file being opened is a *.ds2 file, not a *.dat; also, when I open the file, I'm guessing I'...
by RavynousHunter
Sun Sep 21, 2008 4:53 am
Forum: Game Archive
Topic: Sonic and Knuckles Collection (PC)
Replies: 27
Views: 6134

Re: Sonic and Knuckles Collection (PC)

Any updates?
by RavynousHunter
Fri Sep 05, 2008 12:29 am
Forum: Game Archive
Topic: Sonic and Knuckles Collection (PC)
Replies: 27
Views: 6134

Re: Sonic and Knuckles Collection (PC)

Hey, don't sweat it man, I totally understand. I've had school interfere with a lot of shit, I know how it is. :)
by RavynousHunter
Wed Sep 03, 2008 8:29 am
Forum: Game Archive
Topic: Sonic and Knuckles Collection (PC)
Replies: 27
Views: 6134

Re: Sonic and Knuckles Collection (PC)

Oooh yeah, I'd love it if the scripts ended up being in there. If not, they might be in the exe itself, or in one of the other files in the installation. There's only 2 other files in the installation that might hold data, one's 2kb in size, the other's 13kb in size. They can be found here.
by RavynousHunter
Wed Sep 03, 2008 5:24 am
Forum: Game Archive
Topic: Sonic and Knuckles Collection (PC)
Replies: 27
Views: 6134

Re: Sonic and Knuckles Collection (PC)

Double-post, I know, I know. I was simply wonderin how ol' Grimdoomer was doin' and how work was goin on the app so we can break into this little bugger and look at it's guts. :D
by RavynousHunter
Mon Sep 01, 2008 11:06 am
Forum: Game Archive
Topic: Sonic and Knuckles Collection (PC)
Replies: 27
Views: 6134

Re: Sonic and Knuckles Collection (PC)

Gotta be sure, ya know. Also, if ya'd release either the specs or source, I'd be much obliged. I'd like to learn a bit about GRAF hacking, might come in useful some day, ya never know! :keke: Oh, and as for the models, they might be for the various 3D background objects in the special stages, like t...
by RavynousHunter
Sat Aug 30, 2008 5:46 am
Forum: Game Archive
Topic: Sonic and Knuckles Collection (PC)
Replies: 27
Views: 6134

Re: Sonic and Knuckles Collection (PC)

Which part, the exe or the lack of another archive? Or is that sarcasm I sense?