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Search found 4 matches
- Thu Oct 30, 2014 1:43 am
- Forum: Game Archive
- Topic: LZSS decompression problem
- Replies: 9
- Views: 4314
Re: LZSS decompression problem
Hi, I am still on it. The decompression algorithm has been fully integrated to the GUI app. The compression algorithm is still in development an will allow to compress any files using an LZSS algorithm. Here is an overview : Ryu screen1.png I need to figure out to what the last bytes (5067 A02D, 4DF...
- Thu Oct 02, 2014 8:40 pm
- Forum: Game Archive
- Topic: LZSS decompression problem
- Replies: 9
- Views: 4314
Re: LZSS decompression problem
Hi,
With the help of the work done by luigi auriemma I have been able to decompress datas. Now, I just need to code a recompression tool.
thanks for your help !!
- Fri Sep 26, 2014 2:04 am
- Forum: Game Archive
- Topic: LZSS decompression problem
- Replies: 9
- Views: 4314
Re: LZSS decompression problem
Hi, Thanks for your response. And you simply can extract it using exciting script and just rebuild without compression, just in case. Yes, I know but I already started to code. All the boring stuff has been done (get every infos from files contained in the archive). The only thing to do known is to ...
- Thu Sep 25, 2014 5:04 am
- Forum: Game Archive
- Topic: LZSS decompression problem
- Replies: 9
- Views: 4314
LZSS decompression problem
Hi, I am a fan of Sega's Yakuza games. Unfortunately, Ryu Ga Gotoku 5 is not translated. I would like, if possible, start a translation project over internet. Consequently, I have to decompress every packed files. So, I decided to write a GUI tool, using C++, that handle decompression and "comp...