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by Naroax
Sat Nov 11, 2017 10:18 pm
Forum: 3D/2D models
Topic: [Request] Sleeping Dogs Model Files
Replies: 121
Views: 38917

Re: [Request] Sleeping Dogs Model Files

SergeantJoe wrote:Right here.
Thank you so much Joe! now what do I do after extracting these archives ?
by Naroax
Fri Nov 10, 2017 9:05 pm
Forum: 3D/2D models
Topic: [Request] Sleeping Dogs Model Files
Replies: 121
Views: 38917

Re: [Request] Sleeping Dogs Model Files

Can someone re-upload Ekey's DE unpacker ? The link is old and got expired!
by Naroax
Fri Sep 23, 2016 11:46 am
Forum: 3D/2D models
Topic: 300 heroes .x files
Replies: 12
Views: 5107

Re: 300 heroes .x files

larisz, get Hex2obj, (see signature of Acewell) and copy the settings he showed in that picture and then you'll have your model in OBJ format. Done!
by Naroax
Thu Sep 22, 2016 9:51 am
Forum: 3D/2D models
Topic: 300 heroes .x files
Replies: 12
Views: 5107

Re: 300 heroes .x files

@Acewell, how were you able to extract the dat out of that .x file ? i dragged the .x file to offzip but it just gives me an empty unpacked file.
by Naroax
Wed Sep 21, 2016 5:50 pm
Forum: 3D/2D models
Topic: 300 heroes .x files
Replies: 12
Views: 5107

Re: 300 heroes .x files

have you looked at this thread anyway ? : viewtopic.php?f=16&t=12617

they were already discussing this .x format.
by Naroax
Wed Sep 21, 2016 5:11 pm
Forum: 3D/2D models
Topic: 300 heroes .x files
Replies: 12
Views: 5107

Re: 300 heroes .x files

You should upload a sample file, upload one of those .x files for people to see and help.
by Naroax
Tue Sep 20, 2016 9:23 pm
Forum: 3D/2D models
Topic: YOBJ to OBJ convert algorithm
Replies: 9
Views: 7132

Re: YOBJ to OBJ convert algorithm

AceWell wrote:
shakotay2 wrote: i still don't know what data[3] is referring to though :(
correct me someone if i'm wrong but i think that's the "python slice", like the third segment in that "data", yeah i think it's definitely slicing.
by Naroax
Sat Sep 17, 2016 6:29 pm
Forum: 3D/2D models
Topic: Alone in the dark .XMG models
Replies: 13
Views: 3058

Re: Alone in the dark .XMG models

any update on xmg anyone ?
by Naroax
Fri Sep 16, 2016 8:40 pm
Forum: 3D/2D models
Topic: Alone in the dark .XMG models
Replies: 13
Views: 3058

Re: Alone in the dark .XMG models

no it depends on what the developers decide to use, they could put "willywonka" there if they wanted :lol: good one about noesis, it looks like you wrote that python script easily! would you tell me how did you learn noesis scripting ? did you learn python first ? and did you follow chrro...
by Naroax
Fri Sep 16, 2016 6:23 pm
Forum: 3D/2D models
Topic: Alone in the dark .XMG models
Replies: 13
Views: 3058

Re: Alone in the dark .XMG models

Acewell , how do you know texture coordinates like that in hex ? is there a special hex number for width, height, format ? they just look like dots to me...
and do all game texture formats have that "TEXT" header ?
by Naroax
Fri Sep 16, 2016 10:35 am
Forum: 3D/2D models
Topic: Alone in the dark .XMG models
Replies: 13
Views: 3058

Re: Alone in the dark .XMG models

thanks! works perfectly on almost all textures : https://s14.postimg.io/b04ct8wu9/tex.jpg https://s16.postimg.io/ag42g4639/tex2.jpg however...some textures display this error but only SOME textures pretty much everything works fine : https://s18.postimg.org/vlpytsuex/error.png sample of a texture th...
by Naroax
Thu Sep 15, 2016 9:35 pm
Forum: 3D/2D models
Topic: Alone in the dark .XMG models
Replies: 13
Views: 3058

Re: Alone in the dark .XMG models

great thanks for the info Acewell!

found the offsets, though any way to convert them to a readable format ?
by Naroax
Thu Sep 15, 2016 1:56 pm
Forum: 3D/2D models
Topic: Alone in the dark .XMG models
Replies: 13
Views: 3058

Re: Alone in the dark .XMG models

those files are from the PC version by the way, bones look like they were simply made as biped is 3dsmax as there are many 3ds max files in the files and biped references in hex. xmt textures are no problem as of now using texture finder but still some graphical errors on top : https://s18.postimg.o...
by Naroax
Wed Sep 14, 2016 6:34 pm
Forum: 3D/2D models
Topic: Alone in the dark .XMG models
Replies: 13
Views: 3058

Alone in the dark .XMG models

hello, i'm trying to get the models from a alone in he dark 2008, a survival horror game. i've extracted the files from fat+big archives using the script by qwerty, model format is XMG and texture format is XMT, now both are very very simple and you can see in a hex editor all coordinates and bone n...
by Naroax
Sun May 01, 2016 11:57 am
Forum: 3D/2D models
Topic: Binary Domain / Yakuza (gmd) Noesis Script
Replies: 83
Views: 53976

Re: Binary Domain / Yakuza (gmd) Noesis Script

Tosyk; I don't think the script is compatible with non-character models, it has been tried before.