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by oldguy
Tue Aug 26, 2014 12:56 am
Forum: Audio file formats
Topic: Dante's Inferno XMA Audio Help.
Replies: 36
Views: 15409

Re: Dante's Inferno XMA Audio Help.

Thanks, changing xma_test -2 to -1 works fine. Now I need to figure out correct offsets for many .dat files, because a lot of game sounds are missing in already unpacked. Can somebody advise me how to do it properly and quickly? Seems that other offsets were not mentioned anywhere before, only 0x20.
by oldguy
Tue Aug 19, 2014 1:25 pm
Forum: Audio file formats
Topic: Dante's Inferno XMA Audio Help.
Replies: 36
Views: 15409

Re: Dante's Inferno XMA Audio Help.

I still can't find any solution.
by oldguy
Tue Aug 12, 2014 4:38 am
Forum: Audio file formats
Topic: Dante's Inferno XMA Audio Help.
Replies: 36
Views: 15409

Re: Dante's Inferno XMA Audio Help.

Maybe other files will be useful too. Dat, str, xm, xma.
by oldguy
Mon Aug 11, 2014 5:32 am
Forum: Audio file formats
Topic: Dante's Inferno XMA Audio Help.
Replies: 36
Views: 15409

Re: Dante's Inferno XMA Audio Help.

Hell guys, I need help with Dante's Inferno audio. I used this instruction, aluigi's bms script for di. It works well, but some converted files are insanely accelerated. I tried to change the sample rate in header with no success.
Any ideas, what's wrong with them?