Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 22 matches
- Thu Mar 07, 2019 5:38 am
- Forum: 3D/2D models
- Topic: Dead or Alive Xtreme Venus Vacation
- Replies: 9
- Views: 6161
Re: Dead or Alive Xtreme Venus Vacation
Any progress on decrypting the game file?
- Tue Oct 30, 2018 7:43 am
- Forum: 3D/2D models
- Topic: Tales of Vesperia (PS3) .DAT model file
- Replies: 21
- Views: 8000
Re: Tales of Vesperia (PS3) .DAT model file
I've had some progress on XBox360 version only. At a time, I looked at PS3 version to see if I can add support for PS3 version, but without luck. The format changed A LOT: the basic structure changed not that much, but there're tiny changes here and there, extra fields, fields with different size, e...
- Sat Jan 27, 2018 3:38 am
- Forum: 3D/2D models
- Topic: Bloodborne
- Replies: 482
- Views: 212438
Re: Bloodborne
great work! can I have the game files too?
- Wed Nov 22, 2017 6:10 am
- Forum: 3D/2D models
- Topic: Dead or Alive Xtreme Venus Vacation
- Replies: 9
- Views: 6161
Re: Dead or Alive Xtreme Venus Vacation
need a VPN to play that game
- Wed Nov 22, 2017 5:59 am
- Forum: 3D/2D models
- Topic: Uncharted 4 (PS4)
- Replies: 160
- Views: 63536
Re: Uncharted 4 (PS4)
wow, can't wait to see other ps4 game get ripped.
- Mon Jul 10, 2017 6:14 am
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
Is there a special version of blender that you need for the gtb_importer addon to work? I can't get blender to install the addon. :/ EDIT: To give some context as to how I'm going about how to do this. I'm running on the latest 64bit version of Blender. I attempt to install gtb_importer.py via &quo...
- Mon Jul 10, 2017 6:09 am
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
When trying to export the .gtb file in blender to XNAlara format I get the error: AttributeError: 'NonType' Object has no attribute 'filepath' I have no idea what this means or how to fix it. I can't take a screenshot since the error message disappears before I can take one. So far, I've tried the ...
- Thu Jun 08, 2017 1:26 pm
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
Hi, all, I have converted my scripts into an easy-to-use executable. Usage: 1.drag&drop "wmb" files to model_parser.exe. A gtb file will be generated. 2.drag&drop "wtp" AND "wta" files to model_parser.exe. A bunch of textures with proper names will be generated...
- Wed May 24, 2017 2:20 pm
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
Hi, all, I have converted my scripts into an easy-to-use executable. Usage: 1.drag&drop "wmb" files to model_parser.exe. A gtb file will be generated. 2.drag&drop "wtp" AND "wta" files to model_parser.exe. A bunch of textures with proper names will be generated....
- Tue May 23, 2017 1:17 am
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
Would you please post a screenshot of that error so that I can see what's happening? That's the error I get. I made sure to check that the file path was correct before trying to run the script. In your case, you should execute the following command straight ahead, WITHOUT entering python interactiv...
- Sun May 21, 2017 4:14 pm
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
Thank you very much! Any word on how to get the wmb parser to work? Does it require a specific Python version? I'm using python 2.7.8, and most likely it will work with 2.7.x. Make sure you have python installed, then run the script with the wmb file path as argument. for example: python wmb_parser...
- Fri May 05, 2017 2:25 am
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
Thank you very much! Any word on how to get the wmb parser to work? Does it require a specific Python version? I'm using python 2.7.8, and most likely it will work with 2.7.x. Make sure you have python installed, then run the script with the wmb file path as argument. for example: python wmb_parser...
- Fri Apr 21, 2017 4:13 pm
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
Thank you very much! Any word on how to get the wmb parser to work? Does it require a specific Python version? I'm using python 2.7.8, and most likely it will work with 2.7.x. Make sure you have python installed, then run the script with the wmb file path as argument. for example: python wmb_parser...
- Fri Apr 21, 2017 9:00 am
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
hi, every one. I have pretty much figured out the wmb format and made a Blender addon. The importer will import meshes with the official rig. If dds files is put in the same folder, it will try to give a default material with textures assigned. Usage: 1.run src/wmb_parser.py to generate an itermedia...
- Thu Mar 23, 2017 4:42 am
- Forum: Game Archive
- Topic: Nier Automata
- Replies: 136
- Views: 103423
Re: Nier Automata
good work! Thanks for your information, that helps me a lot.
I'm trying to rip models. My script works for most wmb files except pl000.
I'm missing 2B's lower leg. can't find out why. any ideas?
I'm trying to rip models. My script works for most wmb files except pl000.
I'm missing 2B's lower leg. can't find out why. any ideas?