Do you mind uploading that XML file somewhere so we at least have a separate copy of it? Does that include all of the files or just the text content?
Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 16 matches
- Mon Oct 02, 2023 6:14 am
- Forum: Website
- Topic: Broken Xentax Wiki
- Replies: 9
- Views: 1434
- Thu Aug 21, 2014 9:51 pm
- Forum: Website
- Topic: Wiki button + ongoing maintenence
- Replies: 2
- Views: 6554
Wiki button + ongoing maintenence
I noticed that the wiki has been put back up, awesome! However i find it very disturbing that you guys were that quick to remove a wiki that has been up since like 2008 (maybe longer) for the 'illegal files' thing. I mean, its a wiki. Its 99% text, you can just disable file uploads and then you woul...
- Thu Jul 10, 2014 3:18 am
- Forum: Website
- Topic: Wiki search doesn't work
- Replies: 1
- Views: 6923
Wiki search doesn't work
it gives: A database query syntax error has occurred. This may indicate a bug in the software. The last attempted database query was: (SQL query hidden) from within function "SearchMySQL::searchInternal". Database returned error "145: Table './dikhoff_wiki/searchindex' is marked as cr...
- Wed Jun 25, 2014 3:56 am
- Forum: Code Talk
- Topic: Some idea how x86 works, can I reverse algorithms now?
- Replies: 9
- Views: 3740
Re: Some idea how x86 works, can I reverse algorithms now?
doesn't windows , when you compile things with C make it so all the function calls have underscores infront of them? I remember this because mac/linux doesn't do that so i was having problems calling stuff from assembly
- Wed Jun 25, 2014 3:53 am
- Forum: Audio file formats
- Topic: Ratchet and Clank Into the nexus Audio
- Replies: 6
- Views: 4597
Re: Ratchet and Clank Into the nexus Audio
For people who can't deal with command line programs, here is a GUI for it:
https://dl.dropboxusercontent.com/u/962 ... dfiles.zip
just browse for a input directory, browse for an output directory , you shouldn't have to touch the filename mask, and then just hit go.
https://dl.dropboxusercontent.com/u/962 ... dfiles.zip
just browse for a input directory, browse for an output directory , you shouldn't have to touch the filename mask, and then just hit go.
- Tue Jun 24, 2014 11:39 am
- Forum: Audio file formats
- Topic: Ratchet and Clank Into the nexus Audio
- Replies: 6
- Views: 4597
Re: Ratchet and Clank Into the nexus Raw Audio
try this: https://gist.github.com/mgrandi/e784f2365ac922b0e248 Corvidae:myscripts markgrandi$ python3 ratchet_and_clank_nexus_rename_soundfiles.py --help usage: ratchet_and_clank_nexus_rename_soundfiles.py [-h] [--verbose] inputFolder outputFolder fileToRenameRegex script to name audio files from 'r...
- Tue Jun 24, 2014 11:01 am
- Forum: Audio file formats
- Topic: Ratchet and Clank Into the nexus Audio
- Replies: 6
- Views: 4597
Re: Ratchet and Clank Into the nexus Raw Audio
i didn't know that the filename was in the file, i'll write up something to do that for you
- Fri Jun 13, 2014 12:04 am
- Forum: Graphic file formats
- Topic: General - Program that will open all DDS textures?
- Replies: 3
- Views: 3878
General - Program that will open all DDS textures?
I found that actually viewing a DDS texture is quite an annoying experience, as there doesn't seem to be a program that will open all 'types' of DDS textures, mainly compression as an example, GIMP will open them but only with dxt1, dxt3 and dxt5 compression, why not dxt4? =/ http://i.imgur.com/VeyF...
- Wed Jun 11, 2014 11:24 pm
- Forum: Audio file formats
- Topic: Ratchet and Clank Into the nexus Audio
- Replies: 6
- Views: 4597
Re: Ratchet and Clank Into the nexus Raw Audio
https://gist.github.com/mgrandi/547d68114c0768edbbee you will need python 3: https://www.python.org/ Corvidae:myscripts markgrandi$ python3 rename-file-to-parent-folder.py --help usage: rename-file-to-parent-folder.py [-h] [--verbose] inputFolder fileToRenameRegex renames files to include the parent...
- Wed Jun 11, 2014 10:21 pm
- Forum: Website
- Topic: Error 500 at editing Dinoguys1000's user talk page
- Replies: 7
- Views: 9538
Re: Error 500 at editing Dinoguys1000's user talk page
Much rejoicing! the problem seems to be fixed! =) Do we still leave comments on Dinoguy's page to register for an account?
edit: yep editing a page and saving indeed works, thanks much
edit: yep editing a page and saving indeed works, thanks much
Re: Holy Cow
If people are wanting to reverse engineer your program and crack it and sell it as their own, they are going to do it, no matter what you do. You can go to great lengths to protect your game but the only thing you can really hope for is to just slow them down. You can do things like, if you have a c...
- Tue Jun 10, 2014 9:21 pm
- Forum: Website
- Topic: Error 500 at editing Dinoguys1000's user talk page
- Replies: 7
- Views: 9538
Re: Error 500 at editing Dinoguys1000's user talk page
thank you much =) Its probably a really simple problem, and if all else fails a reinstall and restoring the database should work....Mr.Mouse wrote:Yeah, I will fix this. Dinoguy seems to have other things to do.
- Mon Jun 09, 2014 10:24 pm
- Forum: Website
- Topic: Error 500 at editing Dinoguys1000's user talk page
- Replies: 7
- Views: 9538
Re: Error 500 at editing Dinoguys1000's user talk page
You need to enable account registration or have someone else look at the problem, as its been almost a year and its still not fixed, which means people who want to contribute to the wiki cannot.
- Mon Jun 09, 2014 11:12 am
- Forum: Audio file formats
- Topic: Extracted audio hissing problem (Spyro Dawn dragon xbox360)
- Replies: 2
- Views: 3346
Re: Extracted audio hissing problem (Spyro Dawn dragon xbox
Well, I would leave sox out of it just incase it does something slightly incorrectly and open the raw pcm data directly in audacity or any other audio editor supporting raw given paramters and check the audio repeatedly using various values as there is multiple pcm encoding methods besides the most...
- Wed May 21, 2014 8:49 am
- Forum: Code Talk
- Topic: Why do some DLL's contain C++ class information?
- Replies: 4
- Views: 3580
Re: Why do some DLL's contain C++ class information?
Its probably just internal logging, its not uncommon for logging frameworks to have macros that when you call LogThisError("something") it expands to something like ReallyLogSomething(level.Error, __FILE__, _CLASS_, __LINENO__) and whatever, that the c++ compiler fills in when its actually...