Moved to Audio file formats.
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Search found 127 matches
- Tue Aug 06, 2019 8:13 pm
- Forum: Audio file formats
- Topic: Trying to rip the soundtrack from a japanese ps2 game
- Replies: 1
- Views: 1264
- Sat Jul 14, 2018 1:38 am
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 255
- Views: 188036
Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK
Beyond two Souls is a very fun game. Like everyone else i was looking to see where all this research led. But alas its dead. I'm starting to notice this HugoPeters doesnt finish the projects he starts. He did the same thing with Star Fox Adventures E3 2002 prototype (looking for dinosaur planet rem...
- Thu Apr 19, 2018 1:17 am
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 255
- Views: 188036
Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK
FOR MORE YOU CAN SEE THIS LINK They are already ported models to pc https://crazy31139.deviantart.com/gallery/ <snip> Hope you enjoy them I guess! :) Interesting how everyone is so focused on the models. I wonder why. :P While I'm here I suppose I can give a little status update on what I'm doing: ...
- Wed Oct 04, 2017 6:14 pm
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 42
- Views: 38592
Re: Heavy Rain Tool
then we'll talk :bleh: I don't want to talk with you . Let me rephrase my question. People who posted information and tools for Beyond two souls were threatened with bans and their messages were deleted. So my question again: Is it now allowed to talk about (and post tools for) Quantic Dream engine...
- Wed Oct 04, 2017 1:56 pm
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 42
- Views: 38592
Re: Heavy Rain Tool
I took a few stabs at implementing HR and got some stuff running, but never finished it due to lack of time/interest.Modman69 wrote:HugoPeters
Do you have tools like you created for BTS for Heavy Rain also?
It looks like MushroomLT is well on his way though and I hope he continues it
- Wed Oct 04, 2017 10:50 am
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 42
- Views: 38592
Re: Heavy Rain Tool
Quantic Dream game formats were reversed all the way, and tools released to public. But it was forbidden to talk about this engine here on xentax. Any changes? <snip> No they were not, there was only a model extractor which just brute-force scans files for model data. Yes, they were. You probably j...
- Mon Oct 02, 2017 4:06 pm
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 42
- Views: 38592
Re: Heavy Rain Tool
No they were not, there was only a model extractor which just brute-force scans files for model data.daemon1 wrote:Quantic Dream game formats were reversed all the way, and tools released to public. But it was forbidden to talk about this engine here on xentax. Any changes?
<snip>
- Sat Sep 16, 2017 11:25 pm
- Forum: Game specific tools
- Topic: Heavy Rain Tool
- Replies: 42
- Views: 38592
Re: Heavy Rain Tool
Great to see my stuff inspired a follow-up!
- Wed Oct 05, 2016 12:56 am
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 255
- Views: 188036
Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK
I've been working on as lead programmer / tech lead for the past few months It's funny, especially when you stated that you were hired by the QD. Mods, please lock this thread as the project is dead anyway. Welcome back! :dance: Must say, interesting to hear that I was working at QD.... DID I LIE ?...
- Wed Aug 17, 2016 4:27 pm
- Forum: Game specific tools
- Topic: No Man's Sky - Tools
- Replies: 3
- Views: 3959
Re: No Man's Sky - Tools
Of which tool? NMS-Extract is a command line tool, so you have to run it from a CMD windowAlwaysInvade wrote:Doesn't seem to be working for me, everytime i try and run the .exe the cmd opens then closes again.
- Tue Aug 16, 2016 2:09 am
- Forum: Game specific tools
- Topic: No Man's Sky - Tools
- Replies: 3
- Views: 3959
No Man's Sky - Tools
No Man's Sky - Tools A set of tools I'm developing for viewing / extracting No Man's Sky's content. >> Github Repo >> [bruce] NMS-Extract (extracts the game data) >> Download latest version >> NMS-View (model viewer) >> Download latest version >> Video: https://www.youtube.com/watch?v=kDG3visCxlk h...
- Tue Jul 19, 2016 1:48 pm
- Forum: Website
- Topic: Moved to new host!
- Replies: 25
- Views: 27582
Re: Moved to new host!
Is it just me or is it a lot faster?
- Sun Jul 10, 2016 7:47 pm
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 255
- Views: 188036
Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK
Hi everyone, I finally got to unveil the thing I've been working on as lead programmer / tech lead for the past few months :D Please check it out! https://www.youtube.com/watch?v=CXBGa5J9VbI Also if you want to stay updated you can like our FB page! https://www.facebook.com/SoulKnightOfficial Hey c...
- Sun Jul 10, 2016 1:09 pm
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 255
- Views: 188036
Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK
Hi everyone, I finally got to unveil the thing I've been working on as lead programmer / tech lead for the past few months
Please check it out! https://www.youtube.com/watch?v=CXBGa5J9VbI
Also if you want to stay updated you can like our FB page! https://www.facebook.com/SoulKnightOfficial
Please check it out! https://www.youtube.com/watch?v=CXBGa5J9VbI
Also if you want to stay updated you can like our FB page! https://www.facebook.com/SoulKnightOfficial
- Fri May 06, 2016 7:26 pm
- Forum: Game specific tools
- Topic: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLKS?)
- Replies: 255
- Views: 188036
Re: Beyond: Two Souls - Reversing | Porting (THAT'S ALL FOLK
HugoPeters, just what exactly was your intention on working with this one? Couldn't you have just researched the files and be done with it? Oh you say you want a PC version? If so, then why didn't you leave the PC porting work to Quantum Dream instead of yourself? Not sure what you're trying to say...