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Search found 7 matches
- Mon Apr 21, 2014 7:11 pm
- Forum: Game Archive
- Topic: GTA V (Project XSC)
- Replies: 1
- Views: 3314
Re: GTA V (Project XSC)
Some ppc instruction found today. text:8221C418 sub_8221C418: # CODE XREF: sub_8221F230+98p .text:8221C418 mflr r12 .text:8221C41C bl loc_8362ED2C .text:8221C420 stwu r1, -0x70(r1) .text:8221C424 lwz r31, 8(r3) .text:8221C428 mr r11, r3 .text:8221C42C mr r29, r5 .text:8221C430 .text:8221C430 loc_822...
- Mon Apr 21, 2014 7:08 pm
- Forum: Game Archive
- Topic: GTA V (Project XSC)
- Replies: 1
- Views: 3314
GTA V (Project XSC)
A team of us are currently working on Research and development of GTA V xsc files. Our project leader has put together a team to get the ball rolling. I am not a programmer. I have my skill in rpf edits and basic knowledge. Since Rock* has made it clear they are persistent in patching alot of the ga...
- Thu Nov 14, 2013 4:21 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108839
Re: [PS3/ X360] GTA V resource research & software developme
Had anyone used paint.net to replace xtd files? I tried this and the images in the loading screens turned white. When I did try replacing an image in daegerons program it made the image smaller and disoriented. I daved it as a gxt1. Any help will be great.
- Fri Nov 01, 2013 8:11 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108839
Re: [PS3/ X360] GTA V resource research & software developme
Has anyone looked into to the files of disc 1 or were able to? The file checks seem to extend out to disc 1.
- Thu Oct 31, 2013 6:25 am
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108839
Re: [PS3/ X360] GTA V resource research & software developme
Maybe someone can help.........with Dagerons program I exported loadingscreen_gtav_logo.dds opened it in paint made the file transparent, saved as dxt1 imported it back The picture seems to be compressed. The problem I'm running into is im used to gta4 where i could define if each .dds was gxt5 or g...
- Wed Oct 30, 2013 11:21 pm
- Forum: Game Localization
- Topic: GTA V (PS3 / XBOX) (*.GXT2)
- Replies: 15
- Views: 13010
Re: GTA V (PS3 / XBOX) (*.GXT2)
Maybe a find tool? So if i want to look for something in particular like the ...has been shot down by........
Great work.
Great work.
- Mon Sep 23, 2013 10:32 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108839
Re: [PS3/ X360] GTA V resource research & software developme
How will we know when things are updated in kornto's program?