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by Meower
Tue Nov 27, 2012 1:04 pm
Forum: Graphic file formats
Topic: Skullgirls .art files assets (and xbox's .art in general)
Replies: 0
Views: 1711

Skullgirls .art files assets (and xbox's .art in general)

I've recently discovered a huge number of the game's graphics are stored in files with file extensions .art and .art-pt (probably also .foit, but I've not been able to identify any connection between them), yet all AOL ART supporting programs don't seem to even recognize said files. I am fairly sure...
by Meower
Tue Nov 27, 2012 9:35 am
Forum: Audio file formats
Topic: Skullgirls x360 RIFFT0 wav files
Replies: 15
Views: 6709

Re: Skullgirls x360 RIFFT0 wav files

AlphaTwentyThree wrote:Why don't you just use my XMA transform: viewtopic.php?f=17&t=9023, it supports 98% of the xma variants. :)
I am not sure if it worked but I tried to pm you some specific details, do they show? :<
by Meower
Sun Oct 21, 2012 9:17 pm
Forum: Audio file formats
Topic: Skullgirls x360 RIFFT0 wav files
Replies: 15
Views: 6709

Re: Skullgirls x360 RIFFT0 wav files

I seem to have incurred in some sort of problem by following the same steps of op and the other posters: While I do get no error whatsoever when I drag'n'drop (I hope it was what I was supposed to do, if you cannot tell I am the polar opposite of a computer wiz) to the xmash.exe program, nor when us...