It seems the tools for Valkyria Chronicle is not working for this game.
I tried mlx import plugin for Blender, but error.
Maybe we have to wait until someone makes new tools for it.
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Search found 7 matches
- Thu Dec 25, 2014 4:09 am
- Forum: Game Archive
- Topic: Request Shining Resonance extract or view .MLX format
- Replies: 5
- Views: 2865
- Wed Dec 24, 2014 11:54 am
- Forum: 3D/2D models
- Topic: Shining Resonance .MLX
- Replies: 70
- Views: 30907
Re: Shining Resonance .MLX
http://quackfluffy.tumblr.com/post/1028 ... eplacementsystembest wrote:How do you export texture?ativsp wrote:I can't find mlx exporter too.
managed to find "VCtool", but it exports texture files only...
- Wed Dec 24, 2014 3:31 am
- Forum: 3D/2D models
- Topic: Shining Resonance .MLX
- Replies: 70
- Views: 30907
Re: Shining Resonance .MLX
I can't find mlx exporter too.
managed to find "VCtool", but it exports texture files only...
managed to find "VCtool", but it exports texture files only...
- Mon Dec 22, 2014 3:27 am
- Forum: Game Archive
- Topic: Shining Resonance (PS3) CPK
- Replies: 11
- Views: 6714
Re: Shining Resonance (PS3) CPK
thanks!
I will try it.
And the tool for convert extracted file to 3d model format is already exist?
I will try it.
And the tool for convert extracted file to 3d model format is already exist?
- Mon Dec 22, 2014 1:59 am
- Forum: 3D/2D models
- Topic: Shining Resonance .MLX
- Replies: 70
- Views: 30907
Re: Shining Resonance .MLX
Good job chrrox
Then, what tools should I use for it?
Then, what tools should I use for it?
- Sun Jul 14, 2013 9:03 am
- Forum: 3D/2D models
- Topic: Escha & Logy Atelier (textur&model.file) unpack
- Replies: 21
- Views: 10522
Re: Escha & Logy Atelier (textur&model.file) unpack
Thanks!anime663 wrote: You can always use HxD (Hex Editor) to do it. Just open the file the 2 numbers you need to change are in the first 2 lines ^^ Sorry if that didn't make much sense.
- Sat Jul 06, 2013 5:47 pm
- Forum: 3D/2D models
- Topic: Escha & Logy Atelier (textur&model.file) unpack
- Replies: 21
- Views: 10522
Re: Escha & Logy Atelier (textur&model.file) unpack
Ignore evrything I just said Howfie, your One Piece ripper converts the models too. You have to change the version number tho in the file from G1M_0035 and G1MF0022 to G1M_0034 and G1MF0021 and it rips the model perfectly with a UV map so no need to make a completely new ripper xD I still need new ...