I am using the xbox 360 version, I used xbox360 backup creator and extracted all the files form the disk and I have tried the cmd version and the gui for multiple files but I just get textures.
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Search found 15 matches
- Sat Aug 31, 2013 11:38 pm
- Forum: 3D/2D models
- Topic: Cant find 3D mesh in Deadpool
- Replies: 5
- Views: 1826
- Sat Aug 31, 2013 1:02 pm
- Forum: 3D/2D models
- Topic: Cant find 3D mesh in Deadpool
- Replies: 5
- Views: 1826
Re: Cant find 3D mesh in Deadpool
I am using the latest version of umodel and I tried using cmd version but it just exports textures.deepshit wrote:cmd version works correctly and it extracts all meshes.
umodel -export packagename.xxx
and get the latest version of umodel.
- Fri Aug 30, 2013 5:29 pm
- Forum: 3D/2D models
- Topic: Cant find 3D mesh in Deadpool
- Replies: 5
- Views: 1826
Cant find 3D mesh in Deadpool
I am using Umodel GUI to extract the models from the game but there are no meshes, just textures. In the UMODEL compatibility list it says meshes, animations, textures etc are supported but only texture files are showing up? where are the models?
- Sat Jan 12, 2013 4:01 pm
- Forum: Game Archive
- Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
- Replies: 140
- Views: 72820
Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
I downloaded the script and placed in the python folder in noesis and opened the TMC file and extracted to and FBX format but Im not getting the bones.
- Thu Jan 10, 2013 5:44 pm
- Forum: Game Archive
- Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
- Replies: 140
- Views: 72820
Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
I am getting this error in Noesis http://img213.imageshack.us/img213/6472/76657340.png I am new to this so I have no idea what this means. Are your files correctly renamed? Repeated the whole process or extracting, decrypting and renaming and its working now. Now how do I get the model skeleton? Th...
- Thu Jan 10, 2013 3:24 pm
- Forum: Graphic file formats
- Topic: Noesis and DOA 5 error
- Replies: 0
- Views: 1067
Noesis and DOA 5 error
I have managed to get the DEC files from dead or alive 5 and I have renamed the files but I get this error when I try to open the models in Noesis
Can someone please help me out, thanks.
Can someone please help me out, thanks.
- Wed Jan 09, 2013 4:56 pm
- Forum: Game Archive
- Topic: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
- Replies: 140
- Views: 72820
Re: Dead or Alive 5 (DOA5) Retail (X360 / PS3)
I am getting this error in Noesis
I am new to this so I have no idea what this means.
I am new to this so I have no idea what this means.
- Wed Dec 05, 2012 7:55 pm
- Forum: 3D/2D models
- Topic: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
- Replies: 482
- Views: 232109
Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
How do you extract models from this game? I can use umodel to extract characters and textures from unreal engine but there dont seem to be any tutorials for noesis or quickbms, well not any simple ones with step by step instruction. I have the game and I can rip the game and extract its content with...
- Sat Aug 18, 2012 7:03 pm
- Forum: 3D/2D models
- Topic: Cannot extract materals from Mortal Kombat
- Replies: 7
- Views: 3424
Re: Cannot extract materals from Mortal Kombat
OK, now some textures work and some dont. The reflection texture for the low poly model works but the texture for the high poly doesnt work. http://img228.imageshack.us/img228/332/25102599.png http://img834.imageshack.us/img834/4185/86321048.png TRDaz are youextracting meshes from the komplete editi...
- Sat Aug 18, 2012 12:28 pm
- Forum: 3D/2D models
- Topic: Cannot extract materals from Mortal Kombat
- Replies: 7
- Views: 3424
Re: Cannot extract materals from Mortal Kombat
Nope still getting the same error
- Fri Aug 17, 2012 4:04 pm
- Forum: 3D/2D models
- Topic: Cannot extract materals from Mortal Kombat
- Replies: 7
- Views: 3424
Cannot extract materals from Mortal Kombat
So I ripped the xbox 360 version of Mortal Kombat Komplete Edition and Im using UE Viewer to rip the meshes and I am able to export the mesh but I cannot export materials. I know you cannot export animations so I use the command umodel -noanim then I get errors about missing materials so I use umode...
- Wed Aug 08, 2012 3:53 pm
- Forum: 3D/2D models
- Topic: How to rip models from xbox 360?
- Replies: 0
- Views: 875
How to rip models from xbox 360?
I can rip models with UE Viewer but how can you rip models from games that dont use Unreal Engine? Like Street Fighter, Mortal Kombat Call of Duty etc?
- Sat Jul 14, 2012 11:35 pm
- Forum: 3D/2D models
- Topic: Extracting models from UE3
- Replies: 6
- Views: 7566
Re: Extracting models from UE3
Thanks for your help guys. I extracted everything from the disc and umodel extracted everything, low res, high res textures, animations, static meshes, all the characters etc.
- Sat Jul 14, 2012 5:46 pm
- Forum: 3D/2D models
- Topic: Extracting models from UE3
- Replies: 6
- Views: 7566
Re: Extracting models from UE3
Ok so I have managed to extract the models with umodelGUI but the textures are low res. I read on Gildors site that the high res textures are stored separate and how you can find them with umodel but I dont know how to use umodel and Im using umodelGUI. Any ideas how and where I can look for the hig...
- Fri Jul 13, 2012 5:32 pm
- Forum: 3D/2D models
- Topic: Extracting models from UE3
- Replies: 6
- Views: 7566
Extracting models from UE3
Im trying to extract models from lollipop chainsaw and I have all these .xxx files http://i3.lulzimg.com/160955c366.jpg I have heard about UE Viewer but I dont know how to go about extracting the models with this and I cant find any tutorials either. All the tutorials I have seen are using a differe...