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by Blank9
Wed Jul 06, 2016 1:39 am
Forum: Audio file formats
Topic: Resident Evil 5 Sound Files: help request
Replies: 2
Views: 2870

Re: Resident Evil 5 Sound Files: help request

Hey Gh0stblade,

Thanks for the reply. As far as I am aware the modders have been able to alter every in game sound for the characters expect one specific area. This is the pain and attack reaction sounds. Do you have any info on where this SPC tool would have been shared?

Thank you.
by Blank9
Mon Jul 04, 2016 1:15 am
Forum: Audio file formats
Topic: Resident Evil 5 Sound Files: help request
Replies: 2
Views: 2870

Resident Evil 5 Sound Files: help request

I'm modding resident evil 5, and I've run into a little problem when I was doing sound file modding. Some of the sounds appeared to be hard coded, or locked away in the files. The sound files I'm talking about are the pain sounds and the grunting sounds of the playable characters of Resident Evil 5....
by Blank9
Mon Mar 09, 2015 4:23 pm
Forum: Game Archive
Topic: Xbox 360 Kingdom Under Fire: Circle of Doom
Replies: 2
Views: 2740

Re: Xbox 360 Kingdom Under Fire: Circle of Doom

Hello, ultra noob here:

I tried running the script on the ISO but nothing seemed to work. What type of file should i be running the script on and how do i turn my ISO into that?

Thank you for your help guys :)
by Blank9
Sun Mar 08, 2015 2:21 pm
Forum: 3D/2D models
Topic: Folklore (PS3) Noesis Script
Replies: 10
Views: 4891

Re: Folklore (PS3) Noesis Script

Im viewing the models now. Thank you so much, you guys are amazing. There is a unique Folk in the files that I have never seen unlocked in the game O_O

How do I get the dlc edat files off of the PS3 onto a usb?
by Blank9
Wed Feb 25, 2015 7:38 am
Forum: 3D/2D models
Topic: Folklore (PS3) Noesis Script
Replies: 10
Views: 4891

Re: Folklore (PS3) Noesis Script

How do I run the script in Noesis to open the files?
by Blank9
Thu Mar 14, 2013 9:34 am
Forum: 3D/2D models
Topic: FolkLore (PS3)
Replies: 27
Views: 8190

Re: FolkLore (PS3)

Huge thanks for your post Chief it helped immensely and of course Chrrox for all the awesome. Big apologies for my utter noobishness. Im getting there, got really close but i think ive got a bit lost. If anyone could help me with the following: 1. When i extract the Bin is it just the model.bin or t...
by Blank9
Sat Jul 14, 2012 1:13 am
Forum: 3D/2D models
Topic: FolkLore (PS3)
Replies: 27
Views: 8190

Re: FolkLore (PS3)

Apologies for the noobishness, Is there a tutorial for running the max script? Or can somebody give me a layman's terms run-down so I can attempt this? do I want to be working on the arc? bin file? the model.bin file? Or require an additional program? I searched the tutorial forums but wasn't quite...
by Blank9
Sat Jul 14, 2012 12:29 am
Forum: 3D/2D models
Topic: FolkLore (PS3)
Replies: 27
Views: 8190

Re: FolkLore (PS3)

Apologies for the noobishness, Is there a tutorial for running the max script? Or can somebody give me a layman's terms run-down so I can attempt this? do I want to be working on the arc? bin file? the model.bin file? Or require an additional program? I searched the tutorial forums but wasn't quite ...
by Blank9
Tue Jul 10, 2012 7:57 pm
Forum: 3D/2D models
Topic: FolkLore (PS3)
Replies: 27
Views: 8190

Re: FolkLore (PS3)

Thank you for the reply.

I'm confused however; how is it that people on the thread are extracting the models? using the lite drive you have mentioned?
by Blank9
Tue Jul 10, 2012 4:20 pm
Forum: 3D/2D models
Topic: FolkLore (PS3)
Replies: 27
Views: 8190

Re: FolkLore (PS3)

Hey peeps, I'm new to the forums, I think the stuff you do here is really great. Would somebody kind be able to point me in the direction of a tutorial so I can attempt to extract the Folklore models? I have 3d modelling experience but have never attempted anything like an extraction before or runni...