Thanks. Silly me, TextureFinder should have been my first port of call.
*another edit*
Is there any tool that can automatically extract the textures? I've tried a couple and they don't recognise any files within....
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Search found 48 matches
- Fri Dec 11, 2015 11:13 am
- Forum: Compressed files and methods
- Topic: Extract Marmalade *.group.bin files
- Replies: 2
- Views: 1682
- Thu Dec 10, 2015 3:37 pm
- Forum: Compressed files and methods
- Topic: Extract Marmalade *.group.bin files
- Replies: 2
- Views: 1682
Extract Marmalade *.group.bin files
Long (really long) time no post!
I'm wondering if someone could help with the attached file. It's a .group.bin file from a game made with Marmalade.
I think it just contains graphics, but have no idea what format they are in.
Thanks in advance for any clues!
I'm wondering if someone could help with the attached file. It's a .group.bin file from a game made with Marmalade.
I think it just contains graphics, but have no idea what format they are in.
Thanks in advance for any clues!
- Sat Apr 26, 2008 10:12 pm
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
Re: Counter-strike Online - Archive help please
Yes, unfortunately NAR files bear no relation to standard GCF files as confirmed by the author of GCFScapeundeadwalker wrote:You know about gcf files?
It seems that Nexon have done enough to stop people gaining access to these files, which is a great pity.
- Mon Mar 17, 2008 1:32 am
- Forum: Holy Cow!
- Topic: Header Contest 2008 - Post your votes here!
- Replies: 40
- Views: 16732
Re: Header Contest 2008 - Post your votes here!
1. 1
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3. 14
2. 4
3. 14
- Sun Feb 03, 2008 2:19 am
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
Re: Counter-strike Online - Archive help please
I am led to believe that the NAR file format is used in another Nexon game called ZerA: Imperan Intrigue. Though I don't really know anything about that game...
- Wed Jan 30, 2008 12:16 am
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
I've just been musing over these problems again. If anyone is still interested in having a look at the resource.nar file up in the first post. If you change the language of a regular Steam install to Korean, it downloads the Korean language files for you. In the resource folder of the new Korean fil...
- Sun Jan 27, 2008 2:43 am
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
Well, unfortunately I can't get that program to do much. The scan part of it finds nothing at all. I guess I will just have to sit tight and wait. So close to these files and yet so far! Ah well, such is life :) If anyone happens to have any ideas, I'd love to hear them though. I can even make the l...
- Fri Jan 25, 2008 6:19 pm
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
But I guess what you want is a tool that actually rips those mdl files out of the archive, right? This really depends on the mdl format, if it is possible to somehow calculate its size, it is possible to rip it. I don't believe the tail is always constant, guess it's coincidence. Yeah it would be b...
- Thu Jan 24, 2008 3:02 pm
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
Okay. Whilst I was driving home today, I had a moment of clarity and was thinking outside the box regarding the problem with these NAR files. They must have all the information in them that I would like, but it doesn't seem to be listed in any obvious way. Having managed to find wav/mp3/bik files us...
- Thu Jan 24, 2008 12:58 am
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
Small update... I read a bit of the Wiki and came across some other applications that help with extraction. http://wiki.xentax.com/index.php?title=Extraction_tools I managed to extract all of the sound files using Audiorip from the Wiki Link, but unfortunately they are all unnamed. I tried Bitmaprip...
- Wed Jan 23, 2008 11:23 pm
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
- Wed Jan 23, 2008 10:19 pm
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
Just to see if it might help I've used filecutter to get 512 samples of the other two archives.
cstrike.nar
valve.nar
Cheers for now
cstrike.nar
valve.nar
Cheers for now
- Wed Jan 23, 2008 9:08 pm
- Forum: Game Archive
- Topic: .wz archive
- Replies: 515
- Views: 226221
- Wed Jan 23, 2008 7:06 pm
- Forum: Game Archive
- Topic: .wz archive
- Replies: 515
- Views: 226221
Maybe Nexon did throw away their zLib library and switched to another deflate routine. I've just posted a file from another Nexon game in this thread. It's only 100kb, so it might be useful for you to find if they have changed things generally at Nexon. Though it also might not help at all! ;) Chee...
- Wed Jan 23, 2008 8:34 am
- Forum: Game Archive
- Topic: Counter-strike Online - Archive help please
- Replies: 11
- Views: 7139
Counter-strike Online - Archive help please
Hello there I was wondering if somebody might be able to look at this file for me. It is for another version of Counter-strike and after the success or Mr Mouse with CS for XBox I thought I would ask again! The game uses "nar" files, and I have attached the smallest one in it's entirety as...