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Search found 17 matches
- Mon May 12, 2014 6:23 pm
- Forum: 3D/2D models
- Topic: [PS3] Bluepoint Games (MGS2_3HD+ICO_SOTC(.cmdl)) [Maxscript]
- Replies: 12
- Views: 7588
- Sat Dec 21, 2013 7:49 pm
- Forum: 3D/2D models
- Topic: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
- Replies: 64
- Views: 47492
Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
in .slot & stages.dat files.logansan25 wrote:Where is the file .seg for extract textures?
- Sat Dec 07, 2013 10:02 am
- Forum: 3D/2D models
- Topic: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
- Replies: 64
- Views: 47492
Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
nice!cra0 wrote:Incoming prob tonight
edit: I offer myself as a beta tester
- Mon Dec 02, 2013 12:06 pm
- Forum: 3D/2D models
- Topic: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
- Replies: 64
- Views: 47492
Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
Once unzipped the "segs" files, must join in numerical order with a hex editor for not lose textures. Other option is rename and join with filesplitter. This fact must find the hexadecimal strings and start extraction 1- 0200100000000000 2- 0200300000000000 for the moment only is possible ...
- Sun Dec 01, 2013 6:33 pm
- Forum: 3D/2D models
- Topic: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
- Replies: 64
- Views: 47492
Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
all credits for you bro!JayK wrote:Added your xentax name to the post :p
- Sun Dec 01, 2013 6:23 pm
- Forum: 3D/2D models
- Topic: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
- Replies: 64
- Views: 47492
Re: [PS3] Metal Gear Solid 4 (.MDN) [Maxscript]
nice work JayK!
THIS IS THE END!
THIS IS THE END!
- Wed Aug 14, 2013 6:05 pm
- Forum: Code Talk
- Topic: Metal Gear Online : New Project
- Replies: 1
- Views: 2126
Re: Metal Gear Online : New Project
possible collaboration? http://www.moddb.com/mods/remember-mgo
another interesting link http://savemgo.com/forums/index.php?sid ... e282e62d06
great work & good luck!
another interesting link http://savemgo.com/forums/index.php?sid ... e282e62d06
great work & good luck!
- Wed Jul 31, 2013 11:40 am
- Forum: 3D/2D models
- Topic: New idea: get the Gangnam Style dance into games like Skyrim
- Replies: 12
- Views: 8377
- Tue Jul 30, 2013 6:26 pm
- Forum: Game Archive
- Topic: Zone of the Enders HD Collection
- Replies: 3
- Views: 2709
Re: Zone of the Enders HD Collection
Thanks chrrox, works fine in pak files of ZOE1 and would be great for someone to get a plugin for models and textures ...
It appears that ZOE2 has another compression system, and I suspect that is the same as used in MGS3.
It appears that ZOE2 has another compression system, and I suspect that is the same as used in MGS3.
- Tue May 21, 2013 6:07 am
- Forum: Tutorials
- Topic: Convert Ps3 to Debug 4.21
- Replies: 2
- Views: 4775
- Wed Feb 20, 2013 11:41 am
- Forum: Graphic file formats
- Topic: Sony Playstation 3 file ".CTXR"
- Replies: 7
- Views: 6291
Re: Sony Playstation 3 file ".CTXR"
If you get this, do not worry, you have the CTXR files prepared to convert them to DDS with GTF2DDS.EXE. C:\quickbms>quickbms -w -F "*.ctxr" ctxrconv.txt c:\quickbms\ctxr QuickBMS generic files extractor and reimporter 0.5.9b by Luigi Auriemma e-mail: aluigi@autistici.org web: aluigi.org -...
- Mon Feb 18, 2013 12:52 pm
- Forum: 3D/2D models
- Topic: PS3 - Metal Gear Rising Revengeance - WMB format
- Replies: 54
- Views: 27329
PS3 - Metal Gear Rising Revengeance - WMB format
Hi all. I used the script "dataunpack.bms" of aluigi to try to extract "Metal Gear Rising Revengeance" 3d models because this game and "Bayonetta" seems to use the same compression system. offset filesize filename ------------------------------ 00001000 1476400 ba00d5.w...
- Sat Oct 06, 2012 6:12 am
- Forum: Graphic file formats
- Topic: Sony Playstation 3 file ".CTXR"
- Replies: 7
- Views: 6291
Re: Sony Playstation 3 file ".CTXR"
good job bro.
- Sun Jul 15, 2012 5:30 pm
- Forum: Game Archive
- Topic: Extract Metal Gear Solid HD collection files
- Replies: 14
- Views: 6241
- Sat Jul 14, 2012 5:50 am
- Forum: Game Archive
- Topic: Extract Metal Gear Solid HD collection files
- Replies: 14
- Views: 6241
Re: Extract Metal Gear Solid HD collection files
Does anyone know how to extract all the resources (models, textures, audio files) from this awesome compilation? if you have MGS HD Collect PS3 version, you can extract the resources with PSARC.EXE. The models and textures of MGS2 / MGS3 seem to have the same format, while MGS Special Walker keeps ...