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Search found 14 matches
- Thu Feb 08, 2018 11:03 am
- Forum: Audio file formats
- Topic: Need help with one TimeSplitters 2 .mss file
- Replies: 3
- Views: 1736
- Sat Jan 20, 2018 9:10 pm
- Forum: Audio file formats
- Topic: Need help with one TimeSplitters 2 .mss file
- Replies: 3
- Views: 1736
- Tue Jan 16, 2018 2:23 pm
- Forum: Audio file formats
- Topic: Need help with one TimeSplitters 2 .mss file
- Replies: 3
- Views: 1736
Need help with one TimeSplitters 2 .mss file
I've got every file extracted with Vgmstream except for one audio file that doesn't want to be opened and extracted is the Atomsmasher audio file from the Nintendo GameCube disc. Here's a sample of this .mss file I'm trying to rip: http://www.mediafire.com/file/56hbqng9piek5ek/ts2_atom_smasher_44_fx...
- Sun Nov 05, 2017 5:53 pm
- Forum: Graphic file formats
- Topic: Silent Hill: Shattered Memories textures .txd (Wii)
- Replies: 15
- Views: 5221
Re: Silent Hill: Shattered Memories textures .txd (Wii)
Hi everybody! I tried to extract textures from the .txd files using almost all txd tools that are available and not one works :( . Do you know how to extract them or could anyone take a look at this file format for this game? I've added a few samples but if you want more for test just let me know. ...
- Mon Oct 30, 2017 4:35 pm
- Forum: 3D/2D models
- Topic: Planet 51 (Wii) .zrs
- Replies: 2
- Views: 997
Re: Planet 51 (Wii) .zrs
Bumping so the person can answer it when it's done making the script.
- Thu Oct 26, 2017 5:53 pm
- Forum: 3D/2D models
- Topic: Planet 51 (Wii) .zrs
- Replies: 2
- Views: 997
Planet 51 (Wii) .zrs
I'd like to be able to convert the .zrs files to get the models from the Wii version of Planet 51 such as characters because these 3D models haven't been extractable yet.
The sample models are in the attachment below.
The sample models are in the attachment below.
- Thu Oct 26, 2017 5:42 pm
- Forum: Graphic file formats
- Topic: Planet 51 (Wii) .s3t
- Replies: 1
- Views: 939
Planet 51 (Wii) .s3t
For years, nobody has managed to convert the .s3t texture files that are in the Wii version of Planet 51 and made a tool designed to extract and convert these. I'd like to request a tool that will convert them to a png and/or dds and I have samples zipped in the archive in the attachment.
- Wed Aug 06, 2014 3:57 am
- Forum: Compressed files and methods
- Topic: PS2 CVM file replacement
- Replies: 4
- Views: 3595
Re: PS2 CVM file replacement
from what i remember of cvm its just an iso with extra header data. so you can just remove the extra data turn it into an iso and edit it all you want then just add the header back. What are the offsets and values in it so that I can look into it and do that? EDIT: That worked, I think the header i...
- Wed Aug 06, 2014 2:00 am
- Forum: Compressed files and methods
- Topic: PS2 CVM file replacement
- Replies: 4
- Views: 3595
Re: PS2 CVM file replacement
Apache 3.10.6 - (While attempting to replace a file in the cvm, the program crashes and leaves only 1 byte to the modified cvm file, the software and the website are now discontinued and there won't be any updated versions of Apache ever since that website has been shutdown) Actually you can replac...
- Mon Aug 04, 2014 1:19 am
- Forum: Compressed files and methods
- Topic: ROFS Compression\?Encryption? Method
- Replies: 15
- Views: 29363
Re: ROFS Compression\?Encryption? Method
What are the hex values to the header with 0x1800? I can't find that on the ROFS.CVM.
- Sun Aug 03, 2014 11:33 pm
- Forum: Compressed files and methods
- Topic: PS2 CVM file replacement
- Replies: 4
- Views: 3595
PS2 CVM file replacement
I've been trying to find a working tool that will allow me to replace the files inside the cvm file without any problems and the hex values to decrypting the file in the header is hard to find and I want to make this editable without corrupting it. The game I was trying to modify with the cvm files ...
- Wed Apr 10, 2013 11:54 pm
- Forum: 3D/2D models
- Topic: (Request) dt_na.dat file extraction from Mario Super Slugger
- Replies: 0
- Views: 968
(Request) dt_na.dat file extraction from Mario Super Slugger
We are requesting a tool that can extract a big file containing data in the dt_na.dat that I got from the Mario Super Sluggers game on the wii. It has models, textures and many others, but the music files are in brstm and not in this archive. Could you guys make a tool that will extract the big .dat...
- Sun May 20, 2012 6:44 pm
- Forum: 3D/2D models
- Topic: A request for converting renderware bsps to obj or 3ds
- Replies: 0
- Views: 1136
A request for converting renderware bsps to obj or 3ds
Hello, i am requesting a program that will be able to convert the bsp version that supports version 11. I've been looking everywhere in google and no one has made a decompiler and converter for one of the Sonic Heroes level world bsps. Could someone think of a program that will support the version 1...
- Sat May 12, 2012 3:34 am
- Forum: Game Archive
- Topic: new request ! .dat file in "Dino And Aliens"
- Replies: 7
- Views: 3114
Re: new request ! .dat file in "Dino And Aliens"
I tried to do that but its not doing the scripts right. Could someone update the instructions for this please?