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by Gordon21
Fri Oct 24, 2014 12:58 pm
Forum: Game Archive
Topic: GW2 Content files
Replies: 0
Views: 762

GW2 Content files

Had anyone looked into the cntc files structure ?
They used to be encrypted but now they're not encrypted anymore so it should be easier to reverse
by Gordon21
Fri Aug 03, 2012 11:57 am
Forum: Game Archive
Topic: [Request] Guild Wars 2 DAT
Replies: 284
Views: 106405

Re: [Request] Guild Wars 2 DAT

First post here ;) I'm currently looking for a way to automate the construction of the ingame map (as to create a png file out of every map tiles). Right now, i'm using gw2Browser to extract map tiles, to after stich them manually in photoshop .... i know.. I've been working on this exact thing,(mo...
by Gordon21
Sat Jul 28, 2012 8:34 pm
Forum: Game Archive
Topic: [Request] Guild Wars 2 DAT
Replies: 284
Views: 106405

Re: [Request] Guild Wars 2 DAT

Do you know why strings in cntc files dont represent actual strings? They're hashed and encrypted. I'm a bit new to this so I can't understand how it is possible. You can't reverse hashing right? According to the exe, they're using : Aes Cbc Hmac Rc4 Sha Sha256 So RC4 then something else I didn't h...
by Gordon21
Fri Jul 27, 2012 12:35 pm
Forum: Game Archive
Topic: [Request] Guild Wars 2 DAT
Replies: 284
Views: 106405

Re: [Request] Guild Wars 2 DAT

Don't take my words for granted but, to me, it seems obvious, looking at fileId and solidColor, that the flag should tell you if this "page" is a solidColor or a standalone texture found in fileId X. I did some test and it seems it indicates "deleted page, just step over". And j...
by Gordon21
Thu Jul 26, 2012 10:39 pm
Forum: Game Archive
Topic: [Request] Guild Wars 2 DAT
Replies: 284
Views: 106405

Re: [Request] Guild Wars 2 DAT

So the only files left are "unknown" ones (mostly garbage from deleted files?), bxm2 files (I can't find any) and cntc "data" byte arrays, right?

Do you know why strings in cntc files dont represent actual strings?
by Gordon21
Sun Jul 22, 2012 5:09 pm
Forum: Game Archive
Topic: [Request] Guild Wars 2 DAT
Replies: 284
Views: 106405

Re: [Request] Guild Wars 2 DAT

Thank you for these infos. Did someone find what means flag 1 in an image (PIMG file). It always gives the same negative fileId. Example : (file=96106) <image> <x>24</x> <y>50</y> <flags>1</flags> <layer>0</layer> <file>-16711935</file> <solidColor>0/0/0/0</solidColor> </image> Also, many of you are...
by Gordon21
Thu Jul 19, 2012 10:27 pm
Forum: Game Archive
Topic: [Request] Guild Wars 2 DAT
Replies: 284
Views: 106405

Re: [Request] Guild Wars 2 DAT

Ok np but is it in the DAT?

Also, did anyone worked on networking? Listening to chats, txtp, achievements tracking...
by Gordon21
Thu Jul 19, 2012 8:08 pm
Forum: Game Archive
Topic: [Request] Guild Wars 2 DAT
Replies: 284
Views: 106405

Re: [Request] Guild Wars 2 DAT

First post right here, but i'm following for a while now. Good joob everyone. Yes, the individual text strings can be viewed in the STRS files, but there is no known structure that ties them together. There is, but it's only know by a few select people. You mean txtm? Or something else? There is not...