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by Allanoon
Sun Oct 01, 2023 4:08 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 168601

Re: Noesis g1m/g1t/g1a importer

萌豚燃 wrote: Sun Oct 01, 2023 7:18 am Excuse me, where can I obtain the script for the new single machine decompression of the fat in fdata format and use this script to obtain the g1m g1t file?
viewtopic.php?t=21666&start=480
Page 33, scroll down, for Joschka answers
by Allanoon
Thu Sep 28, 2023 8:56 pm
Forum: Game Archive
Topic: Yet another NPK - Dragonheir
Replies: 2
Views: 189

Re: Yet another NPK - Dragonheir

I'll quote the answer i gave in this thread and attach the file again. Get VGMToolbox. Download the attached rar, extract the .xml into plugin-Advanced Cutter of VGMtoolbox folder. Open VGM -> Misc tool -> Extraction tools -> Generic -> Advanced file cutter -> Preset "PKG CH Game" -> Load,...
by Allanoon
Fri Jun 09, 2023 6:34 pm
Forum: 3D/2D models
Topic: Diablo Immortal models extracting
Replies: 34
Views: 7218

Re: Diablo Immortal models extracting

Check out TaylorMouse's Github . In there the following scripts are listed: GriffonStudios_DiabloIII_Dialog.ms Diablo immortal support added GriffonStudios_DiabloIII_ImportAnimation.ms Diablo immortal support added GriffonStudios_DiabloIII_ImportModel.ms Diablo immortal support added GriffonStudios...
by Allanoon
Sat Mar 04, 2023 8:25 am
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 429
Views: 144311

Re: Cethleann - The Koei Swiss Army Knife

... IF i'm not wrong... you're trying to open CharacterEditor.rdb while you should use it on CharacterEditor.rdb.bin (the big one) Edit: Eh, i had the notification of your quote on the other page, didn't notice someone had already answered :D Edit2: Worked perfectly!!! Its a pain in the ass that th...
by Allanoon
Fri Mar 03, 2023 11:36 pm
Forum: Game Archive
Topic: Cethleann - The Koei Swiss Army Knife
Replies: 429
Views: 144311

Re: Cethleann - The Koei Swiss Army Knife

AzothRaven wrote: Fri Mar 03, 2023 7:47 pm ...
Use the fdata.bms script at the bottom of this link viewtopic.php?t=21666&start=465
Do mind, many g1m (especially the ones from the Character files) will make noesis crash.
by Allanoon
Wed Feb 22, 2023 12:54 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 168601

Re: Noesis g1m/g1t/g1a importer

Yeah Allanoon sent me a few archives and I made a quick and dirty quickbms script (they changed their archive layouts a bit so Ceth outputs corrupted files). We're not 100% sure that it works correctly so he was going to do more tests before I'd release it but if you're willing to try it out too in...
by Allanoon
Fri Feb 17, 2023 8:35 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 168601

Re: Noesis g1m/g1t/g1a importer

'Am dropping some samples from the new game WildHeart. The game seems to extract fine but the importer crash when trying to load g1m/g1t files. https://www.mediafire.com/file/qmo14huyw1f193x/SamplesWildHeart.7z/file Hmm all your samples are invalid (basically a bunch of bytes without any meaning, n...
by Allanoon
Fri Feb 17, 2023 3:38 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 168601

Re: Noesis g1m/g1t/g1a importer

'Am dropping some samples from the new game WildHeart.
The game seems to extract fine but the importer crash when trying to load g1m/g1t files.

https://www.mediafire.com/file/qmo14huy ... rt.7z/file
by Allanoon
Tue Oct 25, 2022 9:50 am
Forum: 3D/2D models
Topic: [XBox 360] Kingdom under Fire : circle of doom - Model files
Replies: 26
Views: 12510

Re: [XBox 360] Kingdom under Fire : circle of doom - Model files

Dunno if it can help. I remember using this (attachment) autodesk script to get the textures, but you need the xbox 360 SDK. Can't event remember where i got this from but most likely from some thread in here.
by Allanoon
Tue Oct 11, 2022 10:35 pm
Forum: Game Archive
Topic: Archlord 2 chinese (apk)
Replies: 7
Views: 651

Re: Archlord 2 chinese (apk)

I mean link for download client. There is nothing much we can do without reverse engineering. Here is the client from the first post. The exe start but i think you need a launcher from this chinese website, Referenced in the .bat file, to start it properly. Dunno if it's enough for Reversing it~
by Allanoon
Fri Sep 30, 2022 1:25 pm
Forum: Game Archive
Topic: Archlord 2 chinese (apk)
Replies: 7
Views: 651

Re: Archlord 2 chinese (apk)

This's from the mmo Archlord 2, i have some English files, which are openable with the bms script here

Using the script on these chinese files return this error
immagine_2022-09-30_142242711.png
by Allanoon
Fri Sep 02, 2022 12:21 pm
Forum: 3D/2D models
Topic: Arc Rise Fantasia Models/Textures/Animations
Replies: 7
Views: 878

Re: Arc Rise Fantasia Models/Textures/Animations

butting in, seems like there's some juicy infos here?
viewtopic.php?t=7875
by Allanoon
Thu Jun 09, 2022 10:05 am
Forum: 3D/2D models
Topic: Diablo Immortal models extracting
Replies: 34
Views: 7218

Re: Diablo Immortal models extracting

Also, i don't know which version of the game they used, they don't actually gave a source. Some models look low-res to fit a mobile game, some looks more detailed like Diablo here, but it's probably just the normal texture. I guess it's more likely it's the mobile version, cuz i mean the game was o...
by Allanoon
Fri Mar 18, 2022 4:32 pm
Forum: 3D/2D models
Topic: Noesis g1m/g1t/g1a importer
Replies: 560
Views: 168601

Re: Noesis g1m/g1t/g1a importer

Stranger of Paradise Final Fantasy Origin just recently came out. Cethleann Seems to extract the files just fine, ofc, nameless. G1M files are mildly supported, some crash, some are deformed looking, other seems fine (mainly equipments?). I didn't check much animations, but they load and there was n...
by Allanoon
Tue Feb 22, 2022 6:52 pm
Forum: 3D/2D models
Topic: Kingdom Under Fire 2
Replies: 95
Views: 34205

Re: Kingdom Under Fire 2

This looks like the script Chorrox posted. Yeah it is, this script does not work on the pkg files for the steam release, you get a bunch of unnamed vap dds and dat files, no hkx or working skeletons far as I know. I'm using the steam version (they're date 04/2021),the script works and the .hkx file...