Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 21 matches
- Wed May 29, 2019 10:23 pm
- Forum: 3D/2D models
- Topic: Metin2 to Granny Viewer reading .gr2 and .dds files
- Replies: 12
- Views: 9710
Re: Metin2 to Granny Viewer reading .gr2 and .dds files
I searched for that, but now I can't track the way back to where I found the file for the weapon I want... I also did some research and that weapon was implemented (along with much more stuff) in April 2018. Otherwise I'm just using the other weapon where I found the model AND textures by myself, s...
- Tue May 28, 2019 4:31 pm
- Forum: 3D/2D models
- Topic: Metin2 to Granny Viewer reading .gr2 and .dds files
- Replies: 12
- Views: 9710
Re: Metin2 to Granny Viewer reading .gr2 and .dds files
Hey, If it's corrupted, it means it wasn't extracted properly. Some packs can be extracted, but their content is corrupted by the crypt method used in the officiel client. I highly recommend you to use the files you could find in other forums, someone shared a fully unpacked client from september 20...
- Tue Jun 25, 2013 12:02 pm
- Forum: 3D/2D models
- Topic: [Request] Elsword
- Replies: 6
- Views: 2538
Re: [Request] Elsword
It works!
Thank you Chrrox
Thank you Chrrox
- Mon Jun 24, 2013 8:55 pm
- Forum: 3D/2D models
- Topic: [Request] Elsword
- Replies: 6
- Views: 2538
Re: [Request] Elsword
What is the proper header of an uncompressed .x?
- Mon Jun 24, 2013 11:59 am
- Forum: 3D/2D models
- Topic: [Request] Elsword
- Replies: 6
- Views: 2538
Re: [Request] Elsword
Do you have any tool to decompress files compressed with Bzip?
I've tried Bzip2, but seems to not work :/
I've tried Bzip2, but seems to not work :/
- Thu Feb 14, 2013 10:31 am
- Forum: 3D/2D models
- Topic: Queen's Blade MMO
- Replies: 73
- Views: 37974
Re: Queen's Blade MMO
I'm here
Edit: After some research in the tex/mtl files and folders, I guess that the materials are stored in the .mtl, and applied to the model by the .xmtl
Edit: After some research in the tex/mtl files and folders, I guess that the materials are stored in the .mtl, and applied to the model by the .xmtl
- Wed Jan 02, 2013 1:16 am
- Forum: Game Archive
- Topic: FR Online
- Replies: 1
- Views: 896
Re: FR Online
Bump
- Mon Dec 31, 2012 12:56 am
- Forum: Game Archive
- Topic: The Settlers 7 BETA
- Replies: 56
- Views: 21673
Re: The Settlers 7 BETA
Does someone have the s7bbaex 1.1?
Sory for pushin an old thread :p
Sory for pushin an old thread :p
- Mon Dec 31, 2012 12:00 am
- Forum: 3D/2D models
- Topic: Tales of Fantasy
- Replies: 19
- Views: 6126
Re: Tales of Fantasy
The next question would then be, how do we best guess the dimensions based on the filesize. Use some probabilistic methods and then output 4-5 different variations on top of the pixel format variations? Seems to be the only right way to do it :/ If you try to convert every .qtx, you will besome.......
- Sun Dec 30, 2012 11:18 pm
- Forum: Game Archive
- Topic: FR Online
- Replies: 1
- Views: 896
FR Online
Hello, i'm looking for a BMS script for this game:
http://fre.baiyou100.com/2301000.asp
Game files/models are in .mpq /.idx archives.
Samples: http://www.mediafire.com/?q4mmkpsecewmdac
Thank you
http://fre.baiyou100.com/2301000.asp
Game files/models are in .mpq /.idx archives.
Samples: http://www.mediafire.com/?q4mmkpsecewmdac
Thank you
- Sun Dec 30, 2012 8:29 pm
- Forum: 3D/2D models
- Topic: City of Dreams
- Replies: 6
- Views: 1792
Re: City of Dreams
How did you extract the textures? I can't open them
Sample: http://www.mediafire.com/?e7j2p0yutiw1we7
Sample: http://www.mediafire.com/?e7j2p0yutiw1we7
- Fri Nov 02, 2012 12:28 am
- Forum: Game Archive
- Topic: Can someone make a script bms for chaos on deponia german ?
- Replies: 8
- Views: 3175
Re: Can someone make a script bms for chaos on deponia germa
Here is the password for the Visionaire .bms script: dcff854efc3e840c # Visionaire Player/Studio (script 0.2.1) # script for QuickBMS http://quickbms.aluigi.org set KEY binary "dcff854efc3e840c" # md5 hash of unicode "VSADV3PL" putarray 8 0 KEY set KEY binary "dcff854efc3e8...
- Thu Nov 01, 2012 11:57 am
- Forum: Game Archive
- Topic: DragonSoul (*.AUP)
- Replies: 5
- Views: 1680
Re: DragonSoul (*.AUP)
And how can I decrypt them?
- Wed Oct 31, 2012 3:46 pm
- Forum: Game Archive
- Topic: DragonSoul (*.AUP)
- Replies: 5
- Views: 1680
Re: DragonSoul (*.AUP)
Compressed i guess ^^
- Tue Oct 30, 2012 10:01 pm
- Forum: Game Archive
- Topic: DragonSoul (*.AUP)
- Replies: 5
- Views: 1680
DragonSoul (*.AUP)
Hello, i'm looking for a decompiler for the game Dragon Soul.
I've searched, but i didn't found nothing, so I ask here ^^
Here are two sample files (models):
http://www.mediafire.com/download.php?wfcjfqd3opkudd8
http://www.mediafire.com/download.php?p9ckrchuu2ab00f
Thank you
I've searched, but i didn't found nothing, so I ask here ^^
Here are two sample files (models):
http://www.mediafire.com/download.php?wfcjfqd3opkudd8
http://www.mediafire.com/download.php?p9ckrchuu2ab00f
Thank you