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- Sun May 31, 2015 11:26 pm
- Forum: Game Archive
- Topic: Kingdom Hearts 1.5 remix .mself
- Replies: 64
- Views: 43494
Re: Kingdom Hearts 1.5 remix .mself
To add to the above, how does one extract the files from the BBS.Mself so that they're not random bin files?
- Sun May 24, 2015 5:52 pm
- Forum: Game Archive
- Topic: Kingdom Hearts 1.5 remix .mself
- Replies: 64
- Views: 43494
Re: Kingdom Hearts 1.5 remix .mself
Ah thanks, I thought that might have been the case. No worries
Am I also right in thinking that there is no way to unpack the BBS.mself into a directory structure similar to KH2?
Am I also right in thinking that there is no way to unpack the BBS.mself into a directory structure similar to KH2?
- Thu May 21, 2015 2:46 pm
- Forum: Game Archive
- Topic: Kingdom Hearts 1.5 remix .mself
- Replies: 64
- Views: 43494
Re: Kingdom Hearts 1.5 remix .mself
Hii this thread has been really helpful.
I've extracted the files from the KH2.mself file, and i've got a bunch of mdlx which i ran through quickbms, which spat out the gtf files, but I'm lost at how to view the models in noesis. Am I missing something?
I've extracted the files from the KH2.mself file, and i've got a bunch of mdlx which i ran through quickbms, which spat out the gtf files, but I'm lost at how to view the models in noesis. Am I missing something?