Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 10 matches

by Chthonic
Sun Feb 09, 2020 10:10 pm
Forum: Graphic file formats
Topic: Another Century's Episode R (.tpf) formatted files.
Replies: 2
Views: 1845

Re: Another Century's Episode R (.tpf) formatted files.

Has anyone had any luck with those formats?
by Chthonic
Fri Jul 11, 2014 11:57 pm
Forum: 3D/2D models
Topic: Help Macross 30 MLD
Replies: 41
Views: 12359

Re: Help Macross 30 MLD

Use xentax.exe to convert mb_maq.mdl to an smc file. Then open a text window in blender, load the aforementioned py script (alt-o) , press alt-p to import mb_maq.smc . Works like a charm.[/quote] Thanks for the tip, I'm very good with Blender, but I don't see in XENTAX.EXE how you can convert *.MDL ...
by Chthonic
Fri Jul 11, 2014 10:20 am
Forum: 3D/2D models
Topic: Help Macross 30 MLD
Replies: 41
Views: 12359

Re: Help Macross 30 MLD

source code for shakotay if he wants to complete it: thank you - but I don't want to dig too deep into this. Also I don't have the include files (X_GAME library?) to perform a quick compile. i tried shakotay's script on data/ms/000/gb_000.obj and it output a blank obj. the konig tool was made on th...
by Chthonic
Fri Jul 11, 2014 1:53 am
Forum: 3D/2D models
Topic: Help Macross 30 MLD
Replies: 41
Views: 12359

Re: Help Macross 30 MLD

Vajra work fine also with Howfie's.... but oh man the Valks lol, so messy. Wonder why it comes up like that, I mean both the Konig and to a lesser extent Vajra also transform ingame if it's an issue to how the game handles that. It's goes back to the original VF-X game for PSX. It's the transformat...
by Chthonic
Fri Jul 11, 2014 12:41 am
Forum: 3D/2D models
Topic: Help Macross 30 MLD
Replies: 41
Views: 12359

Re: Help Macross 30 MLD

howfie wrote:sorry i couldn't complete this... after i ran into those nasty veritech meshes, i gave up on this. if shakotay wants to try and solve the problems with these meshes, i posted my source code. hopefully it will save him some time.
That was that coding script we talked about, but hey it's what happens.
by Chthonic
Fri Jul 11, 2014 12:28 am
Forum: 3D/2D models
Topic: Help Macross 30 MLD
Replies: 41
Views: 12359

Re: Help Macross 30 MLD

howfie wrote:I'm very sorry I don't have The Last Frontier ripper anymore.
You're a GOOD man Howfie and to prove I'm not a bad guy here's the source you gave me two years ago

https://www.dropbox.com/s/iri98z9x96jbu ... ontier.cpp
by Chthonic
Wed Jul 03, 2013 5:09 am
Forum: Game Archive
Topic: [PS3] Macross 30
Replies: 1
Views: 2800

Re: [PS3] Macross 30

I've already spoken to aluigi and he explained that the data files are done with LZS compression. He mentioned "the best solution in this case is having a script that handles the whole format correctly"
by Chthonic
Sun Feb 05, 2012 3:49 pm
Forum: Graphic file formats
Topic: Looks like a MDX File. Need a little help
Replies: 1
Views: 966

Looks like a MDX File. Need a little help

I was curios if anyone can help, I have this 3D Game file that appears to have a *.MDX extension. When I look at it though it appears to be different. I was wondering if anyone has any ideas? Thanks
by Chthonic
Mon Jan 23, 2012 11:44 pm
Forum: 3D/2D models
Topic: Valkyria Chronicles (PS3, PC)
Replies: 126
Views: 74699

Re: Valkyria Chronicles (PS3)

I was wondering since megaupload is having their problems can someone re-upload the scripts please?
by Chthonic
Sun Jan 22, 2012 11:49 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 597937

Re: Señor Casaroja's Noesis

First I want to say, that most of you guys are amazing with what you can do. I didn't know some thing you can do with the reverse engineering. I was curious though. I'm a huge Macross Fan and was wondering how would I use this program to extract some of the models from some of the PSP games that hav...