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by hatyn
Wed Sep 19, 2012 3:31 pm
Forum: Game Archive
Topic: Dark Souls 360 / PS3
Replies: 39
Views: 31382

Re: Dark Souls 360 / PS3

chrrox wrote:Here is a texture viewer for the tpf files in noesis.
having some trouble with a ps3 version tpf.. I can provide an example tpf
Image
by hatyn
Sun Sep 16, 2012 11:21 am
Forum: Tutorials
Topic: QUICKBMS GUIDE
Replies: 33
Views: 103731

Re: QUICKBMS GUIDE

I am trying to understand Chroxx's BMS for Dark Souls BDT files, so I may unpack a ps3 version of that file type. I am a bit lost here and thinking this is what i need to modify: TYPE == 0x44435800 math OFFSET + 0x4C getdstring NULL 0x18 1 when using the Xbox version, everything is parsed very nicel...
by hatyn
Sat Sep 15, 2012 10:36 pm
Forum: Game Archive
Topic: Dark Souls 360 / PS3
Replies: 39
Views: 31382

Re: Dark Souls 360 / PS3

so I have a healthy PS3 BDT archive now, but haven't been able to use Chroxx's PS3/Xbox script to unpack. I am guessing there is a bug in there for the ps version as the header is different.
by hatyn
Sat Sep 15, 2012 4:51 pm
Forum: Game Archive
Topic: Dark Souls 360 / PS3
Replies: 39
Views: 31382

Re: Dark Souls 360 / PS3

trying to find a ps3 iso that I can unpack with scripts or tools..but failing hard. Have you guys ever got the ps3 archives to unpack? I am hunting for some interface textures.
by hatyn
Thu May 10, 2012 8:50 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

AUGHHH VLAD

Image
by hatyn
Sun Apr 22, 2012 12:19 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

super cool! BUuuUuUT how much will you charge for a model exporter with UV and textures? Dying for OBJs with textures. i wouldn't dare to charge a single dime :) i started working on an exporter for the 360 game data a while ago, but this costs time and i have not very much of that currently. but i...
by hatyn
Thu Apr 19, 2012 2:37 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

super cool!

BUuuUuUT how much will you charge for a model exporter with UV and textures? Dying for OBJs with textures.
by hatyn
Tue Apr 03, 2012 7:41 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

thanks for your answers! Its outta my league then!
by hatyn
Tue Apr 03, 2012 9:32 am
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

OK I am back to dog you maniacs! About to use vlad's tools - I am anxious and thinking the neo's and UVs won't really be dealt with when using the extrator from the code dump. Will report back! Vlad - thanks for making me download Visual Studio :) *HMM..so of course it maybe my mistake but the exe I...
by hatyn
Sun Mar 11, 2012 2:13 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

oh damn so good..
by hatyn
Wed Mar 07, 2012 9:41 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

Win! I can't tell but, are you able to get the normal and other maps assigned too? I think there is a texture, normal map and reflection map on the models.

Anyway, I haven't tried your CS projects yet as I am not a golfer. Can your scripts spit out OBJs?
by hatyn
Tue Feb 28, 2012 10:14 pm
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

so basically the PC port is 25% completed
by hatyn
Sun Feb 26, 2012 10:38 am
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

You are right, it could very well be like this in the game..The vertices look wrong in the areas I pointed out, but maybe they are made like that on purpose. For example if its some fake, texture lighting effects or something. I will look around more :]

In any case you are a mega boss finale.
by hatyn
Sun Feb 26, 2012 12:04 am
Forum: 3D/2D models
Topic: Dark Souls FLV file
Replies: 317
Views: 158746

Re: Dark Souls FLV file

The TPFs we got are named very simple like 000000ea.TPF or something, and I don't think they actually match up the names of the textures that the model is bound to in the FLV. I seem to be getting some errors with the FLVER import.. http://i.imgur.com/oOaXG.jpg exported from noesis http://i.imgur.co...
by hatyn
Sat Feb 25, 2012 11:35 pm
Forum: General game tools
Topic: Spotlight: Señor Casaroja's Noesis
Replies: 1830
Views: 596803

Re: Señor Casaroja's Noesis

i love you guys