Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 8 matches

by skstylez
Tue Nov 11, 2014 11:19 am
Forum: Compressed files and methods
Topic: Recompressing Virtual Pro Wrestling 2 data
Replies: 0
Views: 978

Recompressing Virtual Pro Wrestling 2 data

Hey there, I'm working on a translation for Virtual Pro Wrestling 2 for the N64, but I've hit a road block in terms of recompressing a few files. I want to recompress the files so that it can be read by the game. I've used midwaydec to decompress the data which is (I'm assuming) LZSS_0B, according t...
by skstylez
Sun Jun 16, 2013 5:40 pm
Forum: Code Talk
Topic: Showdown Legends of Wrestling Script WIP
Replies: 4
Views: 3594

Re: Showdown Legends of Wrestling Script WIP

Is there any noesis script to unswizzle xbox tga/bmp files? I've searched around for a tool, but all I could find was a dead link for a BMP unswizzle tool for MVP Baseball 2005.

Sorry for the triple post.
by skstylez
Tue May 28, 2013 3:40 pm
Forum: Code Talk
Topic: Showdown Legends of Wrestling Script WIP
Replies: 4
Views: 3594

Re: Showdown Legends of Wrestling Script WIP

Having added a tga header instead of a dds header on the .neo file, I've managed to make a bit of progress. Am I right in saying that the image is swizzled?

Image
by skstylez
Sun May 26, 2013 6:02 pm
Forum: Game specific tools
Topic: DLC .Pkg extraction help
Replies: 1
Views: 1657

Re: DLC .Pkg extraction help

You can use PKGview to extract the files from PS3 DLC pkg files.
by skstylez
Fri May 24, 2013 4:03 pm
Forum: Code Talk
Topic: Showdown Legends of Wrestling Script WIP
Replies: 4
Views: 3594

Re: Showdown Legends of Wrestling Script WIP

Is there a way to view the image correctly? I've managed to solve the first problem that I was having in regards to the dds header. get IDSTRING long goto 0x38 get OFFSET short if OFFSET == 0 goto 0xBC get FILES long get OFFSET long else goto 0xA0 get FILES long endif goto OFFSET for i = 0 < FILES g...
by skstylez
Thu May 23, 2013 7:36 pm
Forum: Code Talk
Topic: Showdown Legends of Wrestling Script WIP
Replies: 4
Views: 3594

Showdown Legends of Wrestling Script WIP

Hey there, I've been working on a script to extract the DDS images from the thousands of .dat and .neo files that are extracted from the WRESTLER.DR and COSTUMES.DR files respectively from Showdown Legends of Wrestling for Xbox. I have come up with this so far get IDSTRING long goto 0x38 get OFFSET ...
by skstylez
Mon Apr 01, 2013 10:07 pm
Forum: Graphic file formats
Topic: Showdown Legends of Wrestlemania
Replies: 49
Views: 13941

Re: Showdown Legends of Wrestlemania

Sorry to bump an old topic. I've been trying to extract the textures from the game. I've used offzip on the DR file and have managed to get a lot of .dat files. The question I have is, is there a bms script that will extract the individual "PAD" files within the .dat files, as those are th...
by skstylez
Sun Nov 20, 2011 1:57 pm
Forum: 3D/2D models
Topic: EA Sports MMA .ast textures
Replies: 27
Views: 10717

Re: EA Sports MMA .ast textures

Sorry to bump this, but does anyone know which dds header will be the best one to use? If you can post the hex code, then that would be great.