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Search found 5 matches

by trojannemo
Mon Jan 26, 2015 5:13 pm
Forum: Audio file formats
Topic: XMA transform
Replies: 170
Views: 78396

Re: XMA transform

Hey guys... Any update on Guitar Hero Warriors of Rock? That has the same XMA format as all the other games, but xmash doesn't work anymore and supposedly the encryption is different. Just wondering if anyone's cracked it yet. Thanks I would love to know this as well. In December I spent a while se...
by trojannemo
Mon Jan 26, 2015 5:10 pm
Forum: Audio file formats
Topic: BandFuse .clt audio format?
Replies: 5
Views: 2754

BandFuse .clt audio format?

Has anyone come across the .CLT audio format before? BandFuse uses it and I can't find any existing tools that seem to work with it. The header always starts with BFAD. The files are stereo audio files, and in sizes that indicate high compression like 128Kbps MP3 or Ogg Vorbis saved with quality 1 o...
by trojannemo
Wed Jan 14, 2015 6:53 pm
Forum: Audio file formats
Topic: how to identify encryption method used on audio file?
Replies: 2
Views: 1519

how to identify encryption method used on audio file?

EDIT: already found the answer to my question and would rather not call the attention of the game devs.

If a mod can, please delete the thread? Thanks.
by trojannemo
Sat Nov 19, 2011 5:55 am
Forum: Compressed files and methods
Topic: GH6 Warriors of Rock 360/PS3 .FSB files
Replies: 6
Views: 5053

Re: GH6 Warriors of Rock 360/PS3 .FSB files

Kalecgos, it seems we're both on the same trail. found this post after so more googling. still no solution for me. can you at least tell me how to go from my Wii .bin files to a usable .mid file that I can import into Reaper? I think i can hammer out the rest from there with what i've learned...and ...