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Search found 112 matches

by SWTOR fan
Sat May 13, 2023 7:34 pm
Forum: Website
Topic: We wish the site to continue (Y/N)
Replies: 103
Views: 25987

Re: We wish the site to continue (Y/N)

While I haven't logged into the site for many years, I'll echo the other users that both the forums and the wiki remain a valuable resource. At the same time, the community has moved to other platforms, and as much as I lament the decline of the open web, I don't see a path forward where forums like...
by SWTOR fan
Thu Mar 06, 2014 12:09 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

I would like to know about bones export too...How did you do that? All the bones are weigted? Mesh is skinned? I've mentioned everything about the bones in my .gr2 specification; if you know a little bit about programming, you should be able to get the bones. :) http://wiki.xentax.com/index.php?tit...
by SWTOR fan
Wed Oct 16, 2013 6:12 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

Certain nodes are only contained in the server GOM, not in the client files, and they are requested by the client on a need-to-know basis. The vendor packages are an example of this; you won't find them in the client files.
by SWTOR fan
Sat Sep 28, 2013 4:52 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

For example, if you consider node "world.areas.4611686018427650020.mapdata". The first node/section inside here has a label of 4611686042955270002, which can be looked up in an old version of client.gom to reveal the proper label of "mapDataContainerMapDataList". The label of th...
by SWTOR fan
Tue Sep 24, 2013 3:06 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

Hi jpreston84! You can find the MYP file format on https://code.google.com/p/easymyp/source/browse/trunk/EasyMYP/MYPInfo.txt. For hashing filenames, I just included the HashCreator.dll and HashDictionary.dll libraries from EasyMYP since that saves you a lot of trouble of dealing with the hash functi...
by SWTOR fan
Wed Sep 18, 2013 5:51 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

Why oh why did they have to put all the space pvp stuff into 2.3.3... :furious: I was hoping I had at least until 2.4 before I had to deal with that, but no such luck. I also wonder who at Bioware had the stupid idea of not placing those nodes under a nice folder name, but placing them in the main G...
by SWTOR fan
Mon Sep 16, 2013 4:00 pm
Forum: Game Archive
Topic: Spin tires tech demo 2013 stg file
Replies: 1
Views: 2747

Re: Spin tires tech demo 2013 stg file

I was bored, so I took a look at the file. QuickBMS is probably the wrong program to read the file, but I got the format figured out. Here is the map: http://i.imgur.com/72jgTAP.jpg # Spin Tires (.stg format) # script for QuickBMS http://quickbms.aluigi.org get unknownInt1 long get width float # 512...
by SWTOR fan
Sat Sep 14, 2013 1:27 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

Wow, good job on finding the folder name for the MTX icons! Also, thank you very much for your lead about the .gfx files. I never imagined that they would contain so many helpful information. Just from looking through the ActionScript code, I found a lot of answers to things I had wondered about pre...
by SWTOR fan
Thu Sep 12, 2013 1:44 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

Alright, I calculated the current progress of how many file names we have discovered, based on the current versions of the client. Retailclient, 2.3.2b: 444,135 / 455,078 files named (97.60%), 10,943 file names missing PTS, 2013-09-11: 452,313 / 468,471 files named (96.55%), 16,158 file names missin...
by SWTOR fan
Wed Sep 11, 2013 9:26 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

Hi swtor_miner, it's nice to finally see you on XeNTaX! Thank you very much for posting your hashes_filename.txt file! I found a few thousand new file names myself since I last published the hashes_filename.txt file, and will post an update on the current file name progress later. I spent a lot of t...
by SWTOR fan
Tue Sep 03, 2013 4:40 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

The NodeViewer.exe was written in .NET, therefore you can easily get the original source code in a disassembler. Download here: http://forum.xentax.com/viewtopic.php?p=63821#p63821 The main code is in the Hero.dll; the NodeViewer.exe is just doing the UI and handing over file contents to the Hero.dl...
by SWTOR fan
Tue Sep 03, 2013 1:20 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

After further consideration, I now believe that type1 is also a bitflag. So type1 and type2 can be read together as uint16, and then be processed as a bitflag field. 0x41 = 0100 0001 0x46 = 0100 0110 0x50 = 0101 0000 0x51 = 0101 0001 The 0x40 bit is always set, and the 0x10 bit controls whether the ...
by SWTOR fan
Tue Sep 03, 2013 1:09 am
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

@jpreston84: I definitely recommend you to develop your own application for reading the .tor files, instead of using EasyMYP. EasyMYP is a little buggy, and extracting all files is wasting disk space. I have written a program that has a TreeView control on the left side, where the program displays a...
by SWTOR fan
Mon Sep 02, 2013 9:45 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

Hm, it seems like this line in the code is producing the error: ramCounter = New PerformanceCounter("Process", "Private Bytes", Process.GetCurrentProcess().ProcessName) The same error is discussed here: http://stackoverflow.com/questions/3121688/performance-counter-input-string-w...
by SWTOR fan
Mon Sep 02, 2013 8:54 pm
Forum: Game Archive
Topic: Star Wars - The Old Republic - Beta
Replies: 719
Views: 302653

Re: Star Wars - The Old Republic - Beta

I can't get easymyp working ! Got the 3.6 and the last filenames that i put on hash folder. But when I click on open archive and select the tor file, i get a error message ! Any idea ? http://img5.imageshack.us/img5/1137/10mm.jpg It looks like EasyMYP tried to convert a string into an int32 but fai...