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by aaiki14
Fri Aug 22, 2014 2:52 pm
Forum: 3D/2D models
Topic: (PC) Mega Man X8 WSX/WPG
Replies: 52
Views: 20301

Re: (PC) Mega Man X8 WSX/WPG

the wsx filesystem looks simple LONG: Count LONG: Data Size LONG: Offsets (Loop*Count) I broke down wsx and examined the parts individually.. each part is different, and I haven't found out what all the components do. anyway I did find the geometry component, holding the vertex info. but I'm not su...
by aaiki14
Thu Aug 21, 2014 3:53 pm
Forum: Tutorials
Topic: Extracting simple models
Replies: 505
Views: 317340

Re: Extracting simple models

i still cant get it, i cant understand the tutorial
how about this model https://drive.google.com/file/d/0B1a-gF ... sp=sharing
would you like to explain it to me?
how do i get the face indices in this file?
by aaiki14
Thu Jul 25, 2013 2:20 am
Forum: 3D/2D models
Topic: Kamen Rider Battride war EMD model. (PS3)
Replies: 41
Views: 17807

Re: Kamen Rider Battride war EMD model. (PS3)

what tools needed ?
how to export them to 3ds max or other 3d modelling program?