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Search found 12 matches
- Mon Jul 18, 2016 9:50 am
- Forum: 3D/2D models
- Topic: RIPPING VIRTUA FIGHTER 4 FINAL TUNED MODELS FROM (DEMUL)
- Replies: 6
- Views: 3112
Re: RIPPING VIRTUA FIGHTER 4 FINAL TUNED MODELS FROM (DEMUL)
Hello everyone, am a noob at ripping so i need a little help to get these models.. I been looking for vf models on the web but can't found any of them.But the dead or alive 5 version models, so first i tried ripping for pcsx2 vf4 evolution using 3d ripper dx,texmod and ninja ripper it was a fail, b...
- Tue Jun 21, 2016 1:07 am
- Forum: 3D/2D models
- Topic: Thunder Force VI .gmo models
- Replies: 2
- Views: 1165
Re: Thunder Force VI .gmo models
Nice. Any progress on this?I used the new autocreation feature for face indices of hex2obj 024d for claw from Syrinx folder:
- Tue Jun 14, 2016 7:26 am
- Forum: 3D/2D models
- Topic: Thunder Force VI .gmo models
- Replies: 2
- Views: 1165
Thunder Force VI .gmo models
I've managed to successfully extract the data from the game files (in this case PLAYER0x.BIN files since I'm looking for the player ship models), but I need help at converting the .gmo models into obj since the .gmo format used is different to the .gmo format used on PSP. The extracted .gmo and .tm2...
- Fri Apr 08, 2016 12:52 pm
- Forum: 3D/2D models
- Topic: [XBLA]Raystorm HD .pmd files
- Replies: 0
- Views: 709
[XBLA]Raystorm HD .pmd files
The 3D models and sprites are compressed in .pmd format, which I'm not sure whether quickbms has any script capable to extract these so I need some help. Here are some examples https://mega.nz/#!Ys4zSYrI!i53zZFk_vwRe_9vy4-epQA_KCWYHZNuEzSakQ_IpUNE https://mega.nz/#!tsBAmbDD!yD4VFfRACK12sunEOiK9iRoK2...
- Sun Feb 07, 2016 10:07 am
- Forum: Game Archive
- Topic: I'm begging for help on understanding PS2 file extraction.
- Replies: 14
- Views: 4858
Re: I'm begging for help on understanding PS2 file extractio
I have PC version of Front Mission Online; maybe I can help by posting one of the .dat file for analysis. I'll upload it if anyone interested. Completely not relevant, but 3D Ripper DX used to work with Front Mission Online's benchmark program, so it could've been worked with the actual game itself....
- Tue Apr 17, 2012 5:42 am
- Forum: Game Archive
- Topic: Ridge Racer Unbounded Compressed files.
- Replies: 49
- Views: 15914
Re: Ridge Racer Unbounded Compressed files.
Fun fact: Running the game uncompressed seems to make the track editor able to load your tracks again. ...or is it just me. And pretty much every scripts are in .xml format, which means it should be modifiable (the cars should be moddable as well, but the car body mesh is in .vhcl format, and the te...
- Fri Mar 30, 2012 10:14 am
- Forum: Game Archive
- Topic: Ridge Racer Unbounded Compressed files.
- Replies: 49
- Views: 15914
Re: Ridge Racer Unbounded Compressed files.
Could be zlib compression since the track editor crashes with zlib error (incorrect header check) in the PC version.
- Sun Mar 18, 2012 10:27 am
- Forum: Game Archive
- Topic: Raystorm/Raycrisis .bin file
- Replies: 0
- Views: 674
Raystorm/Raycrisis .bin file
Even if this is a port from the PSX version, I'm not sure if its the same as the PSX version....PC port of Raycrisis uses the same .bin compression as well.
Tried the usual method to open/read .bin archive but still no luck...
Tried the usual method to open/read .bin archive but still no luck...
- Thu Nov 17, 2011 1:32 pm
- Forum: Game Archive
- Topic: Janes Advanced Strike Fighters .big.w32 and .toc.w32 Files
- Replies: 7
- Views: 2201
Re: Janes Advanced Strike Fighters .big.w32 and .toc.w32 Fil
It works for chunks.toc.w32 and NOT chunks.toc.names.w32 though
- Wed Nov 09, 2011 2:57 am
- Forum: Game Archive
- Topic: Janes Advanced Strike Fighters .big.w32 and .toc.w32 Files
- Replies: 7
- Views: 2201
Janes Advanced Strike Fighters .big.w32 and .toc.w32 Files
Doesn't seem to be similar case as Ashes Cricket 2009.
I've tried using Ashes 2009 .bms but no luck (it says 0 files found)
Anybody can help me?
I've tried using Ashes 2009 .bms but no luck (it says 0 files found)
Anybody can help me?
- Wed Nov 09, 2011 2:52 am
- Forum: Miscellaneous
- Topic: Getting 500 Internal Server Error while posting new thread
- Replies: 2
- Views: 1649
Re: Getting 500 Internal Server Error while posting new thre
That should make sensechrrox wrote:dont attach anything bigger then a few kb to xentax use external hosting.
Thanks!
- Tue Nov 08, 2011 1:15 pm
- Forum: Miscellaneous
- Topic: Getting 500 Internal Server Error while posting new thread
- Replies: 2
- Views: 1649
Getting 500 Internal Server Error while posting new thread
Hi, a newb here.
I have a problem with this forum; whether I try to post a thread (or upload an attachment), it always returns a 500 Internal Server Error. Tried & refreshed many times and still no good
What should I do? D:
I have a problem with this forum; whether I try to post a thread (or upload an attachment), it always returns a 500 Internal Server Error. Tried & refreshed many times and still no good
What should I do? D: