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Search found 12 matches

by RVR72GV
Mon Jul 18, 2016 9:50 am
Forum: 3D/2D models
Topic: RIPPING VIRTUA FIGHTER 4 FINAL TUNED MODELS FROM (DEMUL)
Replies: 6
Views: 3112

Re: RIPPING VIRTUA FIGHTER 4 FINAL TUNED MODELS FROM (DEMUL)

Hello everyone, am a noob at ripping so i need a little help to get these models.. I been looking for vf models on the web but can't found any of them.But the dead or alive 5 version models, so first i tried ripping for pcsx2 vf4 evolution using 3d ripper dx,texmod and ninja ripper it was a fail, b...
by RVR72GV
Tue Jun 21, 2016 1:07 am
Forum: 3D/2D models
Topic: Thunder Force VI .gmo models
Replies: 2
Views: 1165

Re: Thunder Force VI .gmo models

I used the new autocreation feature for face indices of hex2obj 024d for claw from Syrinx folder:
Nice. Any progress on this?
by RVR72GV
Tue Jun 14, 2016 7:26 am
Forum: 3D/2D models
Topic: Thunder Force VI .gmo models
Replies: 2
Views: 1165

Thunder Force VI .gmo models

I've managed to successfully extract the data from the game files (in this case PLAYER0x.BIN files since I'm looking for the player ship models), but I need help at converting the .gmo models into obj since the .gmo format used is different to the .gmo format used on PSP. The extracted .gmo and .tm2...
by RVR72GV
Fri Apr 08, 2016 12:52 pm
Forum: 3D/2D models
Topic: [XBLA]Raystorm HD .pmd files
Replies: 0
Views: 709

[XBLA]Raystorm HD .pmd files

The 3D models and sprites are compressed in .pmd format, which I'm not sure whether quickbms has any script capable to extract these so I need some help. Here are some examples https://mega.nz/#!Ys4zSYrI!i53zZFk_vwRe_9vy4-epQA_KCWYHZNuEzSakQ_IpUNE https://mega.nz/#!tsBAmbDD!yD4VFfRACK12sunEOiK9iRoK2...
by RVR72GV
Sun Feb 07, 2016 10:07 am
Forum: Game Archive
Topic: I'm begging for help on understanding PS2 file extraction.
Replies: 14
Views: 4858

Re: I'm begging for help on understanding PS2 file extractio

I have PC version of Front Mission Online; maybe I can help by posting one of the .dat file for analysis. I'll upload it if anyone interested. Completely not relevant, but 3D Ripper DX used to work with Front Mission Online's benchmark program, so it could've been worked with the actual game itself....
by RVR72GV
Tue Apr 17, 2012 5:42 am
Forum: Game Archive
Topic: Ridge Racer Unbounded Compressed files.
Replies: 49
Views: 15914

Re: Ridge Racer Unbounded Compressed files.

Fun fact: Running the game uncompressed seems to make the track editor able to load your tracks again. ...or is it just me. And pretty much every scripts are in .xml format, which means it should be modifiable (the cars should be moddable as well, but the car body mesh is in .vhcl format, and the te...
by RVR72GV
Fri Mar 30, 2012 10:14 am
Forum: Game Archive
Topic: Ridge Racer Unbounded Compressed files.
Replies: 49
Views: 15914

Re: Ridge Racer Unbounded Compressed files.

Could be zlib compression since the track editor crashes with zlib error (incorrect header check) in the PC version.
by RVR72GV
Sun Mar 18, 2012 10:27 am
Forum: Game Archive
Topic: Raystorm/Raycrisis .bin file
Replies: 0
Views: 674

Raystorm/Raycrisis .bin file

Even if this is a port from the PSX version, I'm not sure if its the same as the PSX version....PC port of Raycrisis uses the same .bin compression as well.

Tried the usual method to open/read .bin archive but still no luck...
by RVR72GV
Thu Nov 17, 2011 1:32 pm
Forum: Game Archive
Topic: Janes Advanced Strike Fighters .big.w32 and .toc.w32 Files
Replies: 7
Views: 2201

Re: Janes Advanced Strike Fighters .big.w32 and .toc.w32 Fil

It works for chunks.toc.w32 and NOT chunks.toc.names.w32 though
by RVR72GV
Wed Nov 09, 2011 2:57 am
Forum: Game Archive
Topic: Janes Advanced Strike Fighters .big.w32 and .toc.w32 Files
Replies: 7
Views: 2201

Janes Advanced Strike Fighters .big.w32 and .toc.w32 Files

Doesn't seem to be similar case as Ashes Cricket 2009.

I've tried using Ashes 2009 .bms but no luck (it says 0 files found)

Anybody can help me? :?:
by RVR72GV
Wed Nov 09, 2011 2:52 am
Forum: Miscellaneous
Topic: Getting 500 Internal Server Error while posting new thread
Replies: 2
Views: 1649

Re: Getting 500 Internal Server Error while posting new thre

chrrox wrote:dont attach anything bigger then a few kb to xentax use external hosting.
That should make sense

Thanks! :D
by RVR72GV
Tue Nov 08, 2011 1:15 pm
Forum: Miscellaneous
Topic: Getting 500 Internal Server Error while posting new thread
Replies: 2
Views: 1649

Getting 500 Internal Server Error while posting new thread

Hi, a newb here.

I have a problem with this forum; whether I try to post a thread (or upload an attachment), it always returns a 500 Internal Server Error. Tried & refreshed many times and still no good :[

What should I do? D: